NYT Connections hints and answers for Friday, September 18 (game #1195)

 NYT Connections hints and answers for Friday, September 18 (game #1195)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Thursday's puzzle instead then click here: NYT Connections hints and answers for Thursday, September 17 (game #1194).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1195) - today's words

NYT Connections hints for game 1195 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • PILLOW
  • CRUISE
  • UPPER
  • STEP
  • FLIGHT
  • STAIR
  • PLATTER
  • LANDING
  • ROUND
  • STAGE
  • TAKEOFF
  • MEDLEY
  • BRIEF
  • BOARDING
  • SAMPLER
  • PHASE

NYT Connections today (game #1195) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: A part of the plan
  • GREEN: A selection of small dishes
  • BLUE: Stages of a journey
  • PURPLE: Add a word that rhymes with “place”

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1195) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: SEGMENT OF A PROCESS
  • GREEN: ASSORTMENTS OF FOOD/DRINK
  • BLUE: PARTS OF A FLIGHT
  • PURPLE: ____ CASE

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1195) - the answers

NYT Connections answers for game 1195 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1195, are…

  • YELLOW: SEGMENT OF A PROCESS: PHASE, ROUND, STAGE, STEP
  • GREEN: ASSORTMENTS OF FOOD/DRINK: FLIGHT, MEDLEY, PLATTER, SAMPLER
  • BLUE: PARTS OF A FLIGHT: BOARDING, CRUISE, LANDING, TAKEOFF
  • PURPLE: ____ CASE: BRIEF, PILLOW, STAIR, UPPER
  • My rating: Hard
  • My score: 2 mistakes

I’ve not had the best of Connections weeks and struggled again today.

Falling for the very obvious trap I included FLIGHT instead of CRUISE in what became PARTS OF A FLIGHT.

That particular tile was my undoing later in the game. After getting SEGMENT OF A PROCESS, I decided that the third group must be about serving food so I had MEDLEY, PLATTER and SAMPLER locked in.

Unable to find a fourth tile, I gambled with PILLOW — which makes about as much sense as FLIGHT, although I now know, thanks to Google Gemini, that a food FLIGHT is a curated selection of three or more small-portioned sample items from a single menu category served together.

Yesterday's NYT Connections answers (Thursday, September 17, 2026, game #1194)

  • YELLOW: ELASTICITY: BOUNCE, FLEXIBILITY, GIVE, SPRING
  • GREEN: THINGS THAT ARE UNDERGROUND: MINE SHAFT, SEWER LINE, SUBWAY STATION, WELL
  • BLUE: HUGH JACKMAN MOVIES, WITH "THE": FOUNTAIN, PRESTIGE, SHEEP DETECTIVES, WOLVERINE
  • PURPLE: LOVE ____: HANDLES, LANGUAGE, TAP, TRIANGLE

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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'Bringing the game to console for the first time' means that ArenaNet 'can reach a much wider group of players' as devs say they want to offer an 'invitation' for everybody to play Guild Wars 3 together by bringing it to PS5 and PC — but not Xbox

 'Bringing the game to console for the first time' means that ArenaNet 'can reach a much wider group of players' as devs say they want to offer an 'invitation' for everybody to play Guild Wars 3 together by bringing it to PS5 and PC — but not Xbox
  • Guild Wars 3 is the first game in the series to launch on both PC and console
  • Studio head Colin Johanson says it will allow the game to "reach a much wider group of players" on PS5 and PC
  • ArenaNet wants new players to take their first plunge into Guild Wars with the upcoming game

Guild Wars 3 will be the first game in the MMORPG franchise to launch on both console and PC, and ArenaNet thinks it will encourage newcomers to take their first steps into the Guild Wars series.

"With us bringing the game to console for the first time, [and] with us launching on Steam from day one on our own platform, we can reach a much wider group of players," said studio head Colin Johanson during a guided presentation TechRadar Gaming attended at Gamescom.

Speaking about the game's setting, which takes place 1000 years before the first Guild Wars game in the ancient land of Orr, Johanson explained that the game will appeal to hardcore fans who have been eager to learn more about the lore for years.

Exploring this highly anticipated era means ArenaNet could welcome new players with no Guild Wars experience, since the game is essentially a prequel and newcomers won't be required to play the first two games to understand what's going on.

"Everyone's going to learn it all together, and if you're a big Guild Wars fan, you'll know what some of the species are and some of the characters or some of the locations," the studio head said. "But for the most part, everybody is on equal footing."

The direction also means the studio could draw more players by launching the game on both PC and PlayStation 5; it's unclear right now whether the game could eventually get an Xbox release as well.

"We really wanted to have an invitation for everybody to come play Guild Wars 3 together and feel like this could be their first Guild Wars game that they haven't played before," Johanson added.

Guild Wars 3 is now in development and doesn't have a release date, but a beta is scheduled for Fall 2027.



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Samsung unveils next-gen OLED tech that hits 10,000 nits of brightness — but the bit you should be excited about is the 30% efficiency improvement

 Samsung unveils next-gen OLED tech that hits 10,000 nits of brightness — but the bit you should be excited about is the 30% efficiency improvement
  • Samsung Display unveils new 'M16' OLED phone screen tech that can hit 10,000 nits of brightness in small areas
  • The more useful news is that it can be 30% more efficient than its previous-gen M14 OLED tech
  • It's appearing first in the Vivo iQOO 16 phone, in China

Samsung Display has unveiled the first OLED panel to deliver 10,000 nits of peak brightness, and it's already coming in a phone.

The new 'M16' OLED display is capable of 10,000 nits in 1% of the window, although in full screen it puts out a less searingly bright (but massively impressive) 2,800 nits. These numbers put it in the region of micro-LED tech, and way beyond anything we've seen for OLED so far.

Of course, brightness is all well and good, though few people are probably begging for their phone to be as bright as a full sunny day. What's arguably more exciting is that the panel is Samsung's second-generation polarizer-free OLED, which enables it to deliver significantly improved energy efficiency and brightness — the claim is a 30% improvement in efficiency.

This means that even if you view it more like the 1,000 nits of most elite phones, you're saving way more battery — and since the display is one of the biggest battery hogs in phones (or the best smartwatches, where the tech would also be really useful), that could make a real difference to phone longevity.

The M-series panels are made for smartphones and other mobile devices, but the advances in OLED material here may make their way into the best OLED TVs too, at least partly.

Where to see Samsung Display's new ultra-bright OLED

According to industry site FlatpanelsHD, Samsung Display will be providing the M16 OLEDs to Vivo for its iQOO 16 gaming phone.

Previous reports also suggest that Apple is using the M16 in its iPhone 18 Pro, as Apple has previously used even-numbered M-series OLEDs in its iPhones. My colleague Matt Bolton highlighted the longer battery life in the iPhone 8 Pro as one of its, uh, highlights — noting that battery improvements usually come from multiple elements combining, so it would makes sense if this new display is one of those elements.

For TV buyers, the most significant thing here is how fast OLED tech is evolving. Samsung announced its first 5,000 nit OLED in March 2025, and it's doubled the brightness and massively increased the energy efficiency in just over a year.

It'll be some time before these more efficient displays make their way to monitors and TVs (monitors might come sooner), and there are currently trade-offs involved — the lack of a polarizer can mean less defined contrast and black levels, which may be Apple is adding other anti-reflective tech to its displays — but clearly, any so-called OLED killers can't be complacent when OLED is evolving at such a speed.



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NightmareStresser group responsible for thousands of DDOS attacks has domains seized in major operation

 NightmareStresser group responsible for thousands of DDOS attacks has domains seized in major operation
  • US law enforcement seized Nightmare Stresser domains, a long‑running DDoS‑for‑hire platform
  • Service enabled hundreds of thousands of attacks since 2022; FBI banner now replaces sites
  • Part of Operation PowerOFF, which has seized 100+ domains and charged 12 people so far

US law enforcement agencies disrupted yet another Distributed Denial of Service for hire (DDoS-for-hire) platform. In a press release published earlier this week on the District of Alaska’s Attorney General’s Office website, it was said that two internet domains associated with the Nightmare Stresser service were seized.

Describing it as “one of the world’s longest running Distributed Denial of Service for hire services,” the DoJ says Nightmare Stresser was used in “hundreds of thousands of actual or attempted DDoS attacks targeting victims worldwide since 2022”.

Services such as this one are called “booters” or “stressers”, and are often advertised as legitimate, allowing users to stress-test their websites against possible DDoS attacks.

No arrests

However, researchers have warned on multiple occasions that this is merely a cover for what’s essentially illegal activity. These platforms rent their services to anyone, including cybercriminals, and have been used to disrupt and take businesses, public organizations, and individuals offline, causing reputational and financial harm.

Nightmare Stresser’s two domains were seized - nightmare-stresser[.]com and nightmarestresser[.]org. Visiting these sites now shows the usual FBI defacement banner saying, “This website has been seized as part of a coordinated law enforcement action taken against illegal DDoS-for-hire services.”

To run DDoS attacks, threat actors need infrastructure - hundreds of thousands of internet-connected devices infected with malware that forces them to direct their traffic towards a single point. The DoJ’s announcement says nothing about the infrastructure being dismantled, or the malware used to create Nightmare Stresser being discovered or sinkholed. It also does not mention any arrests being made, so it is safe to assume Nightmare Stresser will be back to its usual shenanigans sooner, rather than later.

Still, the press release says that the takedown is part of Operation PowerOFF, an ongoing campaign aimed at dismantling DDoS-for-hire infrastructure worldwide, as well as “holding accountable the administrators and users of these illegal services.”

So far, more than 100 domains were seized as part of the effort, and 12 people were charged.

Via The Hacker News



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NYT Strands hints and answers for Thursday, September 17 (game #928)

 NYT Strands hints and answers for Thursday, September 17 (game #928)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: NYT Strands hints and answers for Wednesday, September 16 (game #927).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #928) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… A little comic relief

NYT Strands today (game #928) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • MUST
  • TUNE
  • NECK
  • STICK
  • PUPPY
  • BLOCK

NYT Strands today (game #928) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 13 letters

NYT Strands today (game #928) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: top, 1st column

Last side: bottom, 6th column

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #928) - the answers

NYT Strands answers for game 928 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #928, are…

  • PEANUTS
  • ZIPPY
  • MUTTS
  • PICKLES
  • ZITS
  • BLONDIE
  • SPANGRAM: THEFUNNYPAGES
  • My rating: Hard
  • My score: 3 hints

After missing out on getting an easy Spangram-first yesterday I was on a mission to spot it today and it ended up being far easier than I thought.

I was unsure exactly what the theme meant, but seeing the word 'funny' in the middle of the board and then the word 'the' in the top-left-hand corner helped me connect THEFUNNYPAGES.

This, though, was where my good fortune ended, as I needed three hints to find all of the comic strip names, being familiar with only Peanuts.

Comic strips were less of a big deal in the UK, where I grew up, although the cartoon strips on the back page along with the TV listings section were the only parts of the newspaper I read as a kid. Ours, though, were the adventures of a world-weary viking called Hägar.

Yesterday's NYT Strands answers (Wednesday, September 16, game #927)

  • JAZZY
  • VIVID
  • BRIGHT
  • FLASHY
  • STRIKING
  • VIBRANT
  • SPANGRAM: EYECATCHING

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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Diablo 5 senior game director says the game will tell 'three stories,' including the past, the present desolation of Diablo's takeover, and the future 'terror forming' of the Sanctuary

 Diablo 5 senior game director says the game will tell 'three stories,' including the past, the present desolation of Diablo's takeover, and the future 'terror forming' of the Sanctuary
  • Diablo 5 will tell stories of the past, present, and future, the latter of which Blizzard calls "terror forming"
  • Players can visit biomes that are taken over by Diablo's Dread Commanders
  • Narrative director Jennifer Hepler says these biomes can change depending on who's in charge, and "it's a whole new experience" every time you revisit them

Blizzard has confirmed that Diablo 5 will tell stories involving the past, present, and future of Diablo's takeover of Sanctuary, which will visually affect explorable biomes.

The next installment in the isometric dungeon crawler series has been announced and will find players back in the mortal realm of Sanctuary. However, humanity has fallen into an apocalypse and the land has been conquered and reshaped by Diablo and his army.

Speaking to TechRadar Gaming at BlizzCon after the game's reveal, senior game director Joe Shely shared how different Sanctuary will look to players and said they will travel across the Western continent, seeing all different biomes that have been overrun.

Shely said Diablo 5 has "three stories that we're telling" within this changed world: the stories of the past, the time when Diablo took over and when he and his Dread Commanders emerged into Sanctuary, and the "desolation" of the present.

"There are no people around," he said. "There are very few survivors. Occasionally, you may find a human to add to your caravan, and they can bring something to support you."

There's also the future, which is being actively turned into an outpost of hell by Dread Commanders, something that the team has dubbed "terror forming."

"We call it terror forming because these Dread Commanders will actually transform the environment, transform the biome into a version of hell that relates to personal powers and powers at station," Shely explained.

Players will be able to revisit these occupied areas, and if a different Dread Commander is stationed there, "it's going to look totally different."

"The procedural world gives us a lot of levers to pull for that," added narrative director Jennifer Hepler. "You can go to a place, and it is under the control of the Dread Commander of Undeath, and it's going to be full of zombies and things like that. And then later in the game, you could return there, and it's either been reclaimed by humanity or taken over by a different Dread Commander, and the environment will be totally different as a result of that.

"So each time you go somewhere, it's a whole new experience and just constant new discoveries."

Diablo 5 is in development and is slated to launch in Spring 2029.



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AMD could be working on an Nvidia DLSS 5 rival, but it'll be for next-gen RDNA 5 GPUs — and I've a feeling that may be too late

 AMD could be working on an Nvidia DLSS 5 rival, but it'll be for next-gen RDNA 5 GPUs — and I've a feeling that may be too late
  • AMD is rumored to be working on its own version of DLSS 5
  • A leaker says that the neural rendering tech will be launched with next-gen RDNA 5 GPUs
  • That means we could be waiting until late 2027 or 2028 to see this debut, which might leave AMD lagging behind Nvidia considerably

AMD could be working on its own take on Nvidia's DLSS 5, and apparently this alternative attempt at neural rendering will be for its next-gen RDNA 5 graphics cards.

VideoCardz spotted that a known leaker in the GPU field, Kepler L2, posted on the Anandtech forum in a discussion around RDNA 5 speculation to say that: "AMD will have their own version of 'Neural Lighting' like DLSS5 next-gen."

Kepler then clarified that he didn't mean a version of Ray Reconstruction, but a take on DLSS 5 (neural rendering), and that next-gen RDNA 5 GPUs would be required because "this stuff is pretty heavy" (as in resource-intensive).

In a further post, Kepler elaborated: "There's a lot of issues with Nvidia's approach [with DLSS 5], but it's possible to have a version of this with minimal hallucinations and 'AI slop' look."

He then suggests a way that AMD could work its version to improve on DLSS 5, including giving the AI "direct access to 3D game data such as geometry, ray data, depth buffers, materials, etc so it doesn't have to guess and can accurately know how each object in a scene should interact with light."

Kepler's outline of a proposed alternative for AMD would have a separate model (AI) for lighting improvements, and another different model solely for the shading of complex surfaces. DLSS 5 bundles these together with its neural rendering system, and adds color-grading on top — to adopt what the AI judges as more natural colors — which Kepler advises that AMD should dispense with entirely.

Analysis: a race against time – or a chance to get it right?

GIGABYTE Radeon RX 9070 GRE GPU

(Image credit: Gigabyte)

I won't pretend to be able to critique what Kepler is suggesting as an alternative for AMD and the technical nuances therein, except to say that the idea is clearly to achieve a result that looks less like it's been 'messed' about with by AI and minimizes any 'slopification' therein — preserving more of the original artistic intent.

And that seems a laudable goal, of course, and it also brings up how AMD is in an interesting position here in lagging behind Nvidia with its graphics tech (which has, of course, been the case from the start, with FSR following DLSS — version 2.0 of Nvidia's upscaling tech was already in play, in fact, when FSR 1.0 arrived). Team Red can sit back for now and see how DLSS 5 plays out, as more games emerge that use it, and gauge the reaction of gamers, and forge its own neural rendering tech to tackle any perceived weaknesses.

The performance hit will be an obvious area to target, and if AMD can bring that down — it's substantial with DLSS 5 as it is now — that will obviously be a big win. That said, I'd expect Nvidia will be working with some haste to make DLSS 5 more performant, and as with DLSS 1, the tech will be improved considerably by the time Team Red has its own version out.

This is the other side of the equation here, where Nvidia could win out. With RDNA 5 GPUs not expected to arrive for at least a year, and quite possibly longer (the RAM crisis isn't helping), there's quite a lengthy timeframe on any AMD rival to DLSS 5. By the time it arrives, DLSS 5.5 may be in town with considerable improvements in tow. There's already been a notable turnaround in the perception of DLSS 5 with its official launch (compared to Nvidia's sneak preview earlier this year).

This is, of course, assuming AMD is indeed working on its own neural rendering technology, but I'd be surprised if this wasn't the case. For now, though, the word of a single leaker needs to be thoroughly seasoned, as ever, even though it's believable enough that Team Red would be aiming to use this on RDNA 5 graphics cards.



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Quordle hints and answers for Wednesday, September 16 (game #1696)

 Quordle hints and answers for Wednesday, September 16 (game #1696)
Looking for a different day?

A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: Quordle hints and answers for Tuesday, September 15 (game #1695).

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,500 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today — or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1696) — hint #1 — Vowels

How many different vowels are in Quordle today?

The number of different vowels in Quordle today is 4*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1696) — hint #2 — repeated letters

Do any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 0.

Quordle today (game #1696) — hint #3 — uncommon letters

Do the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1696) — hint #4 — starting letters (1)

Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 0.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1696) — hint #5 — starting letters (2)

What letters do today's Quordle answers start with?

• S

• P

• B

• F

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1696) — the answers

Quordle answers for game 1696 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1696, are…

  • SPEAR
  • PRICE
  • BLUNT
  • FISHY

My mistake today was guessing the words in the wrong order.

Following a hunch, I incorrectly guessed “saver” when there were far more gettable quadrants that would not have left me in a situation where I had just one guess to get the final word.

Fortunately I scraped through.

Daily Sequence today (game #1696) — the answers

Quordle Daily Sequence answers for game 1696 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1696, are…

  • CRANK
  • GENIE
  • TORCH
  • REMIT

Quordle answers: The past 20

  • Quordle #1695, Tuesday, 15 September: SHUSH, LITHE, DELTA, BUGLE
  • Quordle #1694, Monday, 14 September: ZEBRA, LEGAL, RATIO, TROLL
  • Quordle #1693, Sunday, 13 September: LUCID, SPRAY, MANGE, EMAIL
  • Quordle #1692, Saturday, 12 September: SUPER, BRUSH, RESET, SOWER
  • Quordle #1691, Friday, 11 September: PLUSH, PAINT, RIVAL, AFOUL
  • Quordle #1690, Thursday, 10 September: AGENT, EXILE, TITAN, PUREE
  • Quordle #1689, Wednesday, 9 September: HAPPY, GONER, SMACK, MOTIF
  • Quordle #1688, Tuesday, 8 September: FLUNG, DIARY, HALVE, BERTH
  • Quordle #1687, Monday, 7 September: VISIT, CLANK, FEVER, OCEAN
  • Quordle #1686, Sunday, 6 September: PILOT, HONOR, BOWEL, TAUNT
  • Quordle #1685, Saturday, 5 September: GNASH, GEEKY, WHELP, PUTTY
  • Quordle #1684, Friday, 4 September: QUICK, BEEFY, TRUCK, SNAIL
  • Quordle #1683, Thursday, 3 September: SIGMA, ESSAY, MERRY, LLAMA
  • Quordle #1682, Wednesday, 2 September: INCUR, FELLA, TITAN, FROZE
  • Quordle #1681, Tuesday, 1 September: NASAL, ROUTE, ANKLE, MIGHT
  • Quordle #1680, Monday, 31 August: ALIVE, LOUSE, ABOVE, MOSSY
  • Quordle #1679, Sunday, 30 August: USING, SORRY, FILET, PIPER
  • Quordle #1678, Saturday, 29 August: OVINE, ALLOY, VOICE, CARVE
  • Quordle #1677, Friday, 28 August: WAIST, EDICT, BONUS, DEUCE
  • Quordle #1676, Thursday, 27 August: SHEEN, TRICE, WAGON, BEVEL


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Diablo 5 senior game director says 'the continued passion' is the reason Diablo 2: Resurrected exists and has allowed Blizzard to look at it for modern inspiration — 'Because it exists today alongside Diablo 4, we can look at it through today's lens'

 Diablo 5 senior game director says 'the continued passion' is the reason Diablo 2: Resurrected exists and has allowed Blizzard to look at it for modern inspiration — 'Because it exists today alongside Diablo 4, we can look at it through today's lens'
  • Diablo 5 will have features inspired by Diablo 2 and Diablo 2: Resurrected
  • Senior game director Joe Shely says the team was able to look at Resurrected for modern inspiration because it's so recent
  • He says the team can "look at it through today's lens"

Diablo 5 senior game director Joe Shely has said that the success of Diablo 2: Resurrected has enabled Blizzard to use the game as modern inspiration for the upcoming sequel.

In an interview with TechRadar Gaming at BlizzCon following Diablo 5's announcement, Shely shared how previous games helped the team find modern inspiration for Diablo 5.

Instead of going back 20 years and just looking at Diablo 2, the team used its 2021 remaster, Diablo 2: Resurrected, for ideas. The developer said the game was brought to life thanks to the passionate fanbase, and the continued work on it has benefited Diablo 5's development.

"Certainly we've been very happy with the response to Diablo 2: Resurrected," Shely said. "The reason that Diablo 2: Resurrected exists is because of the continued passion of players in the first place, because of the continued passion of players for Diablo 2, and so both the honor of having a game that players love and the ability to add new content to it has given us the opportunity to look at it in terms of inspiration."

Resurrected's itemization system, from weapons, loot, and armor, is one of the core features that Blizzard used as inspiration; Shely also said the game's modern features were just as important because it was created and released so recently.

"Because Diablo 2: Resurrected exists today alongside Diablo 4, we can look at it through today's lens, and not just have to go back to, you know, 20 years ago, and think about how to bring lessons forward from 20 years ago. We can bring lessons from D2, but lessons from today."

Diablo 5 is in development and launches in Spring 2029.



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'New arena for strategic rivalry': China’s intelligence chief calls for regulations and guardrails on AI to prevent new arms race

 'New arena for strategic rivalry': China’s intelligence chief calls for regulations and guardrails on AI to prevent new arms race
  • China’s state security minister Chen Yixin urged global AI guardrails, calling it a new arms race
  • He outlined five risks: ideological manipulation, infrastructure attacks, data leaks, development gaps, and espionage
  • US officials likewise warn against losing AI dominance to China, intensifying geopolitical rivalry

China’s Minister of State Security has called for global regulation and guardrails on Artificial Intelligence (AI), as the nascent technology turns into a “new arena for strategic rivalry among major powers”. In other words, the AI race is the new arms race and humanity needs rules before it spirals out of control.

Chen Yixin made the claims in a new article on China Cyberspace, a journal run by internet watchdog body the Cyberspace Administration of China.

In the article, Chen highlighted five key risks of AI development:

  1. Ideological security risk
  2. Critical information infrastructure risk
  3. Data leaks risk
  4. Development gap risk
  5. Espionage risk

Ideological security risk

Artificial Intelligence could be “leveraged by hostile forces” to create fake news and other harmful information, systematically creating discontent and dividing the population, Chen said.

Discussing risks to critical information infrastructure, he said that as models advance, the barrier to entry lowers, making disruptive cyberattacks quicker and easier to pull off.

“Foreign intelligence agencies are heavily exploiting smart web crawlers, data mining and profiling technologies to harvest sensitive information, including critical state data, business secrets, and personal information,” he said.

He also warned that people are recklessly sharing sensitive data with foreign AI tools, which could result in catastrophic data leaks. Apparently, open source agents like OpenClaw often come with vulnerabilities that could result in remotely-triggered data spills.

When it comes to the development gap risk, Yixin warned that a handful of major players are severing the global AI supply chain and creating a monopoly of closed-source ecosystems. Finally, he urged for the creation of early-warning mechanisms and public advisories which should name and shame foreign nation-state actors using AI for espionage, data theft, and disinformation campaigns.

US vs China

Expectedly, Yixin did not name any specific countries, but it’s easy to read the United States’ name between the lines, the South China Morning Post hints in its report, adding that the US administration recently warned it could not allow China surpassing it on AI development.

Indeed, less than a week ago, US Treasury Secretary Scott Bessent said the country would face dire consequences should it lose the AI race against China. "There is no day after tomorrow if China wins at this," Bessent said at a Breitbart News event in Washington, Bloomberg reported. "If they were to pull away from us on AI, then nothing else would matter."

The US has been at a trade war with China (among other countries) for years now. During Donald Trump’s first term, he blacklisted numerous Chinese hardware manufacturers, warning that Chinese-built 5G infrastructure could be abused to install backdoors and allow the Chinese government to spy on US communications. Huawei, ZTE, and TikTok bore the brunt of these accusations, which the Chinese government vehemently denied.

In his second term, Trump also declared a national emergency and banned all foreign bulk-power systems from being imported, installed, or used in the country. In a signed executive order, Trump said that during his first term, he found “that the bulk-power system could be a target of those seeking to commit malicious acts against the United States, including malicious cyber activities, because of the significant risks that a successful attack would have on our economy, human health and safety, and national defense.”

President Trump also said there were “minimal restrictions” on both acquisition and operation of these foreign-produced systems. As a result, the situation “constitutes an unusual and extraordinary threat … to the national security, foreign policy, and economy of the United States.”

While the AI race is intensifying, developers are calling for a slowdown and better guardrails. Some developers estimated that AI could end humanity in a few decades, urging the industry to slow down and only develop systems they are confident they can control.



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Quordle hints and answers for Tuesday, September 15 (game #1695)

 Quordle hints and answers for Tuesday, September 15 (game #1695)
Looking for a different day?

A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Monday's puzzle instead then click here: Quordle hints and answers for Monday, September 14 (game #1694).

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,500 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today — or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1695) — hint #1 — Vowels

How many different vowels are in Quordle today?

The number of different vowels in Quordle today is 4*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1695) — hint #2 — repeated letters

Do any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 1.

Quordle today (game #1695) — hint #3 — uncommon letters

Do the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1695) — hint #4 — starting letters (1)

Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 0.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1695) — hint #5 — starting letters (2)

What letters do today's Quordle answers start with?

• S

• L

• D

• B

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1695) — the answers

Quordle answers for game 1695 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1695, are…

  • SHUSH
  • LITHE
  • DELTA
  • BUGLE

Sometimes the Quordle gods are on your side and every guess you make is correct.

That’s what today felt like — although I did come very close to entering “bulge” instead of BUGLE.

Daily Sequence today (game #1695) — the answers

Quordle Daily Sequence answers for game 1695 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1695, are…

  • GULLY
  • CUMIN
  • BARON
  • BASIS

Quordle answers: The past 20

  • Quordle #1694, Monday, 14 September: ZEBRA, LEGAL, RATIO, TROLL
  • Quordle #1693, Sunday, 13 September: LUCID, SPRAY, MANGE, EMAIL
  • Quordle #1692, Saturday, 12 September: SUPER, BRUSH, RESET, SOWER
  • Quordle #1691, Friday, 11 September: PLUSH, PAINT, RIVAL, AFOUL
  • Quordle #1690, Thursday, 10 September: AGENT, EXILE, TITAN, PUREE
  • Quordle #1689, Wednesday, 9 September: HAPPY, GONER, SMACK, MOTIF
  • Quordle #1688, Tuesday, 8 September: FLUNG, DIARY, HALVE, BERTH
  • Quordle #1687, Monday, 7 September: VISIT, CLANK, FEVER, OCEAN
  • Quordle #1686, Sunday, 6 September: PILOT, HONOR, BOWEL, TAUNT
  • Quordle #1685, Saturday, 5 September: GNASH, GEEKY, WHELP, PUTTY
  • Quordle #1684, Friday, 4 September: QUICK, BEEFY, TRUCK, SNAIL
  • Quordle #1683, Thursday, 3 September: SIGMA, ESSAY, MERRY, LLAMA
  • Quordle #1682, Wednesday, 2 September: INCUR, FELLA, TITAN, FROZE
  • Quordle #1681, Tuesday, 1 September: NASAL, ROUTE, ANKLE, MIGHT
  • Quordle #1680, Monday, 31 August: ALIVE, LOUSE, ABOVE, MOSSY
  • Quordle #1679, Sunday, 30 August: USING, SORRY, FILET, PIPER
  • Quordle #1678, Saturday, 29 August: OVINE, ALLOY, VOICE, CARVE
  • Quordle #1677, Friday, 28 August: WAIST, EDICT, BONUS, DEUCE
  • Quordle #1676, Thursday, 27 August: SHEEN, TRICE, WAGON, BEVEL
  • Quordle #1675, Wednesday, 26 August: OPIUM, EPOCH, BESET, FINER


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NYT Strands hints and answers for Tuesday, September 15 (game #926)

 NYT Strands hints and answers for Tuesday, September 15 (game #926)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Monday's puzzle instead then click here: NYT Strands hints and answers for Monday, September 14 (game #925).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #926) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… If you build it

NYT Strands today (game #926) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • HINT
  • BREAD
  • SING
  • LIAR
  • BONK
  • RANCH

NYT Strands today (game #926) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 8 letters

NYT Strands today (game #926) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: left, 5th row

Last side: right, 5th row

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #926) - the answers

NYT Strands answers for game 926 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #926, are…

  • JOIST
  • BOLT
  • HINGE
  • NAIL
  • KNOB
  • BRACKET
  • ANCHOR
  • SCREW
  • SPANGRAM: HARDWARE
  • My rating: Easy
  • My score: Perfect

This felt like a game chock-full of words. Indeed, I got my first two — JOIST and BOLT — without even looking, and here was me thinking the theme might be hinting at the classic baseball movie Field of Dreams with its tagline of “If you build it, they will come”.

Although come to think of it maybe it it is about Field of Dreams after all, as all of the words could be connected to the construction of bleachers.

Anyway, as well as plenty of words in the actual game there were also a myriad number of easily spottable non-game words. I thought identifying HINT was quite meta.

Yesterday's NYT Strands answers (Monday, September 14, game #925)

  • EXCLAIM
  • START
  • GASP
  • RECOIL
  • FREEZE
  • SHUDDER
  • SPANGRAM: THATSSHOCKING

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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NYT Connections hints and answers for Tuesday, September 15 (game #1192)

 NYT Connections hints and answers for Tuesday, September 15 (game #1192)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Monday's puzzle instead then click here: NYT Connections hints and answers for Monday, September 14 (game #1191).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1192) - today's words

NYT Connections hints for game 1192 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • PLANT
  • COACH
  • WHISTLE
  • DESSERT
  • HANDLE
  • CABOOSE
  • DECEMBER
  • SLEEPER
  • DIRECT
  • TRAIN
  • LID
  • ASSET
  • SPOUT
  • MOLE
  • EPILOGUE
  • GUIDE

NYT Connections today (game #1192) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Tell someone what to do
  • GREEN: Used to boil water for tea
  • BLUE: Secret agent
  • PURPLE: Tagged on

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1192) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: INSTRUCT
  • GREEN: PARTS OF A WHISTLING KETTLE
  • BLUE: UNDERCOVER OPERATIVE
  • PURPLE: THINGS THAT APPEAR AT THE END

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1192) - the answers

NYT Connections answers for game 1192 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1192, are…

  • YELLOW: INSTRUCT: COACH, DIRECT, GUIDE, TRAIN
  • GREEN: PARTS OF A WHISTLING KETTLE: HANDLE, LID, SPOUT, WHISTLE
  • BLUE: UNDERCOVER OPERATIVE: ASSET, MOLE, PLANT, SLEEPER
  • PURPLE: THINGS THAT APPEAR AT THE END: CABOOSE, DECEMBER, DESSERT, EPILOGUE
  • My rating: Hard
  • My score: 2 mistakes

I knew that CABOOSE is the car at the back of a train, but it took me three guesses to get the other three tiles for THINGS THAT APPEAR AT THE END.

My error was including LID and HANDLE instead of DECEMBER. Obvious when you see them all together.

Anyway, I was delighted to score my 54th 'Purple first' despite the struggle to get there.

The other groups were then easier to put together — my lifelong tea addiction and current Slow Horses binge being in my favor with PARTS OF A WHISTLING KETTLE and UNDERCOVER OPERATIVE.

Yesterday's NYT Connections answers (Monday, September 14, 2026, game #1191)

  • YELLOW: WATERBIRDS: COOT, GOOSE, LOON, TEAL
  • GREEN: INFORMANT: CANARY, RAT, SNITCH, STOOLIE
  • BLUE: COMMON SINGLE-USE PLASTIC ITEMS: BAG, CUTLERY, STIRRER, STRAW
  • PURPLE: ____GRASS: BLUE, CRAB, LEMON, WHEAT

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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