Maybe robots don't need legs or fingers to do laundry — Weave Robotics Isaac 1 isn't pretty or super-humanoid, but it might be ready to handle basic chores

 Maybe robots don't need legs or fingers to do laundry — Weave Robotics Isaac 1 isn't pretty or super-humanoid, but it might be ready to handle basic chores
  • Weave Robotics Isaac 1 is now on pre-order
  • It promises to autonomously handle basic household chores
  • The roughly $8,000, legless robot arrives in the US first

With its Baymax-esque face, cool hues, and mostly soft body rolling on a wheeled base, Weave Isaac 1 cuts a distinct figure from most humanoid robots. It's just cute/homely enough to attract the robot-curious while avoiding the dangerous uncanny valley of, say, UBTech UWorld U1.

That's probably a good thing. Weave, which has been building robots like this for a few years, is finally ready to fully commercialize its offerings with the $7,999 (around £6,000 / AU$11,600) Isaac 1. Far from the overreach of many AI-backed bots that promise not only to handle home chores but also to be your empathetic companions, Isaac 1 has smaller goals.

Its features can be boiled down to household drudgery you probably hate to do, including:

  • Laundry
  • Finding and picking up "dirty" clothes (it's not clear it knows how they are dirty)
  • Hamper duty
  • Folding and putting away the clean clothes (missing here is setting up and running the washing machine or dryer)
  • It can make your bed
  • Fluff the pillows
  • Clean up the clutter (shoes, toys, etc)

It's a good list, but despite Isaac 1's autonomous capabilities, also limited. So much so that Weave Robotics promises teleoperation to help it complete some tasks. For anything you want it to do, you launch it in a connected smartphone app. After that, it rises up from a 3ft tall crouch at its charging base to its full 5 ft 9 in height and rolls out to get the job done.

In the launch video, Isaac appears to move slowly and methodically, but it might be a bit steadier than, say, the likes of Tesla Optimus, Neo Beta, Unitree G1, and Figure 03, all of which are built to replicate human bipedal walking. Those robots get better and better at walking, running, and dancing, but, as we've seen, they can be more unpredictable.

In addition, all those extra actuators and sensors required for walking tend to make these bots more expensive (they can run from $12k to $ 20k or more). With its wheeled base and sensors to autonomously navigate your home, Weave's Isaac 1 appears steadier and is far cheaper than many of these potential home helper or companion robots.

While Isaac 1 is ready to fold your laundry, it will do so without the use of fingers. Instead, Isaac 1 will manage laundry and other chores with a couple of orange claws (and reportedly run for eight hours on a charge). The rest of the body is covered in soft, removable body plates in muted colors like Sage, Gray, Slate Blue, Terracotta, and Vesper.

Like other robotics companies, Weave Robotics is offering a subscription plan: $449 a month (which equates to about £340 / AU$650 a month), which you would pay in perpetuity, but that might also ensure perpetual updates. Getting one, though, starts with a $250 deposit, and deliveries are expected to begin in September, but only in California. Other areas in the US will follow, according to the company, in 2027.

Isaac 1 won't ever be mistaken for a human, but perhaps that's the point. In the rush to recreate and automate humanity, most robotics companies seem to have forgotten that humans respond best to other real, flesh-and-blood humans and, at a fundamental level, reject artifice and hardware that resembles but can never be us.



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Xbox might be following PlayStation's lead, as new reports claim Microsoft is testing a new disc-to-digital game feature called 'Positron', and the next-gen Project Helix console won't have a disc drive

 Xbox might be following PlayStation's lead, as new reports claim Microsoft is testing a new disc-to-digital game feature called 'Positron', and the next-gen Project Helix console won't have a disc drive
  • Xbox is reportedly working on a disc-to-digital feature for existing consoles called 'Positron'
  • The feature will allow Xbox users to insert a disc and convert their game to a digital format
  • A separate report also claims that Project Helix won't have a disc drive

Like PlayStation, it seems that Xbox is moving away from physical games as new reports claim that Microsoft is testing a disc-to-digital feature for existing consoles and could release a next-gen Project Helix console without a disc drive.

According to The Verge, sources familiar with Microsoft’s plans claim that the company is currently working on a way for Xbox users to digitize their existing physical game library following a reference to "enable Disc2Digital" found in the Xbox PC app code in May.

The new feature, reportedly called 'Positron', will supposedly only work with Xbox One and Xbox Series X discs, not with Xbox 360 or original Xbox consoles. However, some Xbox One discs might not work with this new feature.

"It all depends on how and when the disc was manufactured and it may not have the features we need for this program," Microsoft told its internal Xbox testers.

To convert a physical game to digital, it's said that users would only need to insert a compatible disc, install, and play the game. A Microsoft account on an Xbox console will grant a digital entitlement for physical games, which are tied to a specific disc and can be moved between accounts if users swap the physical game with a friend or log in to a different profile and try to play a disc-based game.

The feature will also work for physical games bundled with a console and multi-disc titles. Players can still use the discs after converting them, but they'll lose their digital entitlement if they loan or sell the disc to someone else.

More information will arrive in the coming months, so it appears to be a feature that could be planned for before the next-gen Xbox console, Project Helix.

Speaking of which, it seems Microsoft is going all in on the digital market by releasing Project Helix without a disc drive, according to Windows Central sources.

No additional details were provided, but it's said that new details about the console will be revealed later this year.

The Xbox reports came after Sony announced that no new PlayStation games will be released on physical disc from January 2028 onwards.

The company shared a post, saying that the decision is "a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs," and will "enable us to align more closely with how most of our community prefers to access and play games today."



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NYT Connections hints and answers for Thursday, July 2 (game #1117)

 NYT Connections hints and answers for Thursday, July 2 (game #1117)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: NYT Connections hints and answers for Wednesday, July 1 (game #1116).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1117) - today's words

NYT Connections hints for game #1117 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • MOCKINGBIRD
  • FIELD MOUSE
  • TOM-TOM
  • COURT JESTER
  • MIME
  • LOOKING GLASS 
  • TRACK RECORD
  • BILLY GOAT
  • DIAMOND RING
  • SPECTACLES
  • DAN DAN NOODLES
  • COPYCAT
  • TALKIE
  • RICH TEXT
  • T-1000
  • WATER CLOSET

NYT Connections today (game #1117) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Duplicating
  • GREEN: The past in the present
  • BLUE: Begin with gents
  • PURPLE: Sporty beginnings 

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1117) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: THEY IMPERSONATE OTHER THINGS
  • GREEN: OLD-TIMEY NAMES FOR THINGS WE STILL USE
  • BLUE: STARTING WITH NICKNAMES 
  • PURPLE: STARTING WITH SPORTS VENUES 

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1117) - the answers

NYT Connections answers for game #1117 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1117, are…

  • YELLOW: THEY IMPERSONATE OTHER THINGS COPYCAT, MIME, MOCKINGBIRD, T-1000
  • GREEN: OLD-TIMEY NAMES FOR THINGS WE STILL USE LOOKING GLASS, SPECTACLES, TALKIE, WATER CLOSET
  • BLUE: STARTING WITH NICKNAMES BILLY GOAT, DAN DAN NOODLES, RICH TEXT, TOM-TOM
  • PURPLE: STARTING WITH SPORTS VENUES COURT JESTER, DIAMOND RING, FIELD MOUSE, TRACK RECORD
  • My rating: Hard
  • My score: Perfect

It’s not often I get a purple first, so I’m thrilled that I took a risk on DIAMOND RING as I thought that the group was strictly about athletics, rather than generally STARTING WITH SPORTS VENUES.

After this triumph I took another risk – COPYCAT, MIME, and MOCKINGBIRD all seemed to be about copying, but with no other obvious tile I guessed that T-1000 was the name of a photocopying machine.

T-1000 is, of course, not a photocopier but the terrifying killing machine in Terminator 2, played by the great Robert Patrick.

Yesterday's NYT Connections answers (Wednesday, July 1, game #1116)

  • YELLOW: THINGS NAMED AFTER PLACES CHAMPAGNE, CHINA, COLOGNE, LIMERICK
  • GREEN: BEST PICTURE WINNERS/NOMINEES CASABLANCA, CHICAGO, FARGO, MUNICH
  • BLUE: PLACES IN COCKTAIL NAMES CUBA, LONG ISLAND, MOSCOW, SINGAPORE
  • PURPLE: STARTING WITH COUNTRIES DOMINICAN REPUBLIC, GUINEA-BISSAU, INDIANAPOLIS, NIGERIA

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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NYT Strands hints and answers for Thursday, July 2 (game #851)

 NYT Strands hints and answers for Thursday, July 2 (game #851)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: NYT Strands hints and answers for Wednesday, July 1 (game #850).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #851) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… Added flavor

NYT Strands today (game #851) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • GREAT
  • CARE
  • RISKY
  • CLEAT
  • RICH
  • TASK

NYT Strands today (game #851) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 8 letters

NYT Strands today (game #851) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: left, 3rd row

Last side: right, 2nd row

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #851) - the answers

NYT Strands answers for game #851 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #851, are…

  • BECHAMEL
  • MARINARA
  • SRIRACHA
  • TERIYAKI
  • TZATZIKI
  • SPANGRAM: GETSAUCY
  • My rating: Hard
  • My score: 2 hints

Added flavor? Surely that can only mean herbs and spices?

Oh, how wrong I was. So, after wasting time looking for oregano, basil and thyme and finding numerous non-game words, I took a hint to get started, with BECHAMEL putting me on to the task of finding sauces.

Even though I now knew the task at hand this continued to be a really difficult game — mainly because the names of any other possible sauces suddenly vanished from my head, but also because every game word today was long and complicated.

So, yes it took me another hint to complete. Congratulations if you completed it without any.

Yesterday's NYT Strands answers (Wednesday, July 1, game #850)

  • HINT
  • INDICATION
  • CLUE
  • EVIDENCE
  • INTIMATION
  • SPANGRAM: TELLTALESIGN

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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NYT Strands hints and answers for Wednesday, July 1 (game #850)

 NYT Strands hints and answers for Wednesday, July 1 (game #850)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: NYT Strands hints and answers for Tuesday, June 30 (game #849).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #850) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… Not a red herring

NYT Strands today (game #850) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • NATION
  • CHILD
  • MINT
  • DEEM
  • CLOUT
  • MEET

NYT Strands today (game #850) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 12 letters

NYT Strands today (game #850) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: top, 5th column

Last side: bottom, 4th column

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #850) - the answers

NYT Strands answers for game #850 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #850, are…

  • HINT
  • INDICATION
  • CLUE
  • EVIDENCE
  • INTIMATION
  • SPANGRAM: TELLTALESIGN
  • My rating: Hard
  • My score: Perfect

I went around this board at a pace Mrs Marple would be impressed by until I reached the dastardly last word. I just could not see INTIMATION at all and it took me a few minutes before I finally linked the letters in the right order.

Fortunately, the theme was no mystery and thinking about red herrings I found TELLTALESIGN before any game or non-game words.

Meanwhile, I had to chuckle when the first word I got was HINT — frequently this is something I need to get going on Wednesday, but not today!

Yesterday's NYT Strands answers (Tuesday, June 30, game #849)

  • WRITER
  • DIRECTOR
  • CAST
  • PRODUCER
  • CREW
  • EDITOR
  • SPANGRAM: THATSSHOWBIZ

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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NYT Connections hints and answers for Wednesday, July 1 (game #1116)

 NYT Connections hints and answers for Wednesday, July 1 (game #1116)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Tuesday's puzzle instead then click here: NYT Connections hints and answers for Tuesday, June 30 (game #1115).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1116) - today's words

NYT Connections hints for game #1116 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • CHICAGO
  • LONG ISLAND
  • NIGERIA
  • COLOGNE
  • INDIANAPOLIS
  • MUNICH
  • LIMERICK
  • SINGAPORE
  • CASABLANCA
  • CUBA
  • DOMINICAN REPUBLIC
  • CHAMPAGNE
  • GUINEA-BISSAU
  • CHINA
  • FARGO
  • MOSCOW

NYT Connections today (game #1116) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Product placement
  • GREEN: Cinematic classics
  • BLUE: Drink up
  • PURPLE: Hidden in plain sight

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1116) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: THINGS NAMED AFTER PLACES
  • GREEN: BEST PICTURE WINNERS/NOMINEES
  • BLUE: PLACES IN COCKTAIL NAMES
  • PURPLE: STARTING WITH COUNTRIES

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1116) - the answers

NYT Connections answers for game #1116 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1116, are…

  • YELLOW: THINGS NAMED AFTER PLACES CHAMPAGNE, CHINA, COLOGNE, LIMERICK
  • GREEN: BEST PICTURE WINNERS/NOMINEES CASABLANCA, CHICAGO, FARGO, MUNICH
  • BLUE: PLACES IN COCKTAIL NAMES CUBA, LONG ISLAND, MOSCOW, SINGAPORE
  • PURPLE: STARTING WITH COUNTRIES DOMINICAN REPUBLIC, GUINEA-BISSAU, INDIANAPOLIS, NIGERIA
  • My rating: Hard
  • My score: 1 mistake

My mistake came by including MOSCOW instead of LIMERICK in the list of THINGS NAMED AFTER PLACE.

At the time, I was thinking the Russian capital should be in the list because of the MOSCOW Mule but after getting one away I realized that there were three other PLACES IN COCKTAIL NAMES.

This was all after getting the four movie titles — I knew all four were classics but didn’t think they were all BEST PICTURE WINNERS/NOMINEES. From the list I thought FARGO was a winner but it lost out to The English Patient in 1997.

Yesterday's NYT Connections answers (Tuesday, June 30, game #1115)

  • YELLOW: DIVIDING STRUCTURES FENCE, GATE, HEDGE, WALL
  • GREEN: PARTICIPATE IN SOME WINTER OLYMPICS CURL, LUGE, SKATE, SKI
  • BLUE: COMMON RECYCLABLES BOTTLE, BOX, CAN, NEWSPAPER
  • PURPLE: WHAT "DRAFT" MIGHT REFER TO BREEZE, ON TAP, RECRUIT, SKETCH

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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US Secret Service personnel are putting the lives of America’s VIPs at risk by refusing to use government-issued phones — but they might not be up to the job in the first place

 US Secret Service personnel are putting the lives of America’s VIPs at risk by refusing to use government-issued phones — but they might not be up to the job in the first place
  • US Secret Service personnel are using personal devices while conducting official business
  • Personal devices are not secured against the threats faced by Secret Service members
  • But government-issued devices aren't equipped for the needs of Secret Service members either

The Department of Homeland Security inspector general has released a new report which claims the US Secret Service is refusing to use government-furnished equipment (GFE), such as smartphones, because they are not suitable for mission operations.

The report states GFE fails to “ensure real-time, continuous protection from cyberattacks by foreign adversaries or individuals” with the equipment found to contain multiple third-party apps with security vulnerabilities that could expose communications.

In order to be able to perform effectively, Secret Service members are using personal devices to communicate with law enforcement and each other during missions, but many personal devices are not secured against the threats faced during the protection of America’s VIPs.

US government struggles to secure issued phones

But using personal devices in professional operations is also highly unsecure. These devices often contain the whereabouts of Secret Service personnel and the targets they are protecting during missions at home and abroad.

Furthermore, the devices only have the consumer level of cyber protections. As they are not managed or operated by the US government, there is very little protection against commercially available spyware or malware.

In some cases, personnel used their personal devices as a hotspot for their GFE, or used their personal devices to access websites otherwise blocked on their GFE.

The report explains: “If a personal device is jailbroken, infected with malicious code, or not up to date on security software, an adversary could intercept device communication. Outdated and vulnerable apps could enable malicious actors to conduct surveillance, track locations, or record employees’ communications. Connecting to unsecured networks may also allow cybercriminals to access data or install malware.”

The main culprit behind Secret Service personnel choosing not to use GFEs was found to be the Secret Service’s Office of the Chief Information Officer (OCIO). According to the report, “GFE mobile devices lacked mission-critical capabilities because Secret Service OCIO’s process for assessing and approving requests did not always correctly identify operational needs.”

Additionally, the expected protocol for most Secret Service members was to use personal devices, so many avoided navigating the bureaucracy of requesting access to communications apps on their GFE, which in return created a blindspot for the OCIO who were not aware these apps were already being used at such a scale.

The report further found that no Secret Service GFE was equipped with Mobile Threat Defense software until August 2025, leaving them exposed to “malicious software,

cyberattacks, and other vulnerabilities.” Critical data was also retained on GFE devices after operatives returned from missions abroad, despite policy stating that devices should be wiped within 24 hours of returning to the US.

Ultimately, the report makes five key recommendations to the Secret Service in order to improve the security of its operators:

  • Introduce a formal policy that ensures all GFE are issued with the required capabilities and software for each mission
  • Ensure all employees complete the required cybersecurity training
  • Ensure the Secret Service OCIO clearly communicates its guidance that personal devices are forbidden from use during official business
  • Ensure controls are implemented to wipe devices in line with OCIO policy for returning personnel
  • Subject all GFE mobile app code to an updated vulnerability testing policy


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Quordle hints and answers for Tuesday, June 30 (game #1618)

 Quordle hints and answers for Tuesday, June 30 (game #1618)
Looking for a different day?

A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Monday's puzzle instead then click here: Quordle hints and answers for Monday, June 29 (game #1617).

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,400 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today – or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1618) - hint #1 - Vowels

How many different vowels are in Quordle today?

The number of different vowels in Quordle today is 3*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1618) - hint #2 - repeated letters

Do any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 2.

Quordle today (game #1618) - hint #3 - uncommon letters

Do the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1618) - hint #4 - starting letters (1)

Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 0.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1618) - hint #5 - starting letters (2)

What letters do today's Quordle answers start with?

• H

• D

• T

• M

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1618) - the answers

Quordle answers for game #1618 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1618, are…

  • HALVE
  • DRYER
  • THERE
  • MINTY

I played this game without my glasses, which added a new dimension of difficulty.

The first error this caused was my using the word “ducky” instead of my starter word “duchy” and the second was missing the letter H and wasting a guess before getting HALVE.

Somehow, I managed to keep my winning streak going.

Daily Sequence today (game #1618) - the answers

Quordle Daily Sequence answers for game #1618 on a yellow background

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1618, are…

  • VIVID
  • CYCLE
  • CHUNK
  • PLATE

Quordle answers: The past 20

  • Quordle #1617, Monday, 29 June: SLURP, CRACK, CRANK, PHONY
  • Quordle #1616, Sunday, 28 June: RUPEE, TOPAZ, FULLY, BEING
  • Quordle #1615, Saturday, 27 June: PRINT, MARRY, SADLY, BICEP
  • Quordle #1614, Friday, 26 June: JUICE, ARRAY, BONEY, SKIFF
  • Quordle #1613, Thursday, 25 June: SHELF, TAWNY, HYPER, SOLVE
  • Quordle #1612, Wednesday, 24 June: SOBER, ECLAT, GOOSE, NINNY
  • Quordle #1611, Tuesday, 23 June: ARDOR, DADDY, SERVE, SHEAR
  • Quordle #1610, Monday, 22 June: WAXEN, APNEA, CHIME, WAVER
  • Quordle #1609, Sunday, 21 June: ABBOT, NOTCH, DREAD, LURID
  • Quordle #1608, Saturday, 20 June: SLAIN, TAMER, VIPER, FALSE
  • Quordle #1607, Friday, 19 June: ALOUD, POINT, GLOBE, GROIN
  • Quordle #1606, Thursday, 18 June: LATCH, BRAWL, STEEL, CRUSH
  • Quordle #1605, Wednesday, 17 June: HOIST, PLUSH, GROUP, LEMUR
  • Quordle #1604, Tuesday, 16 June: SLAIN, PLUCK, PINTO, SLICE
  • Quordle #1603, Monday, 15 June: GAUNT, SNEAK, ROUTE, POKER
  • Quordle #1602, Sunday, 14 June: WIMPY, WISPY, VIRAL, NYLON
  • Quordle #1601, Saturday, 13 June: DEALT, STEED, BELIE, GULLY
  • Quordle #1600, Friday, 12 June: TENTH, SHOAL, JELLY, UNIFY
  • Quordle #1599, Thursday, 11 June: GAMMA, SPILL, SALVE, RURAL


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Apple may have a plan to 'ease frustration over price hikes and longer delivery times' with its Macs — but I wouldn't count on it working

 Apple may have a plan to 'ease frustration over price hikes and longer delivery times' with its Macs — but I wouldn't count on it working
  • Analyst Ming-Chi Kuo has added to the prevailing pessimism around the RAM crisis
  • Of RAM destined for consumer electronics in 2026, an "estimated 15 – 20% is expected to shift to data centers in 2027, and that share could grow"
  • Apple is trying to maneuver to use a big Chinese chip maker to shore up its RAM supply lines, we're told

Another negative sentiment has been aired about the RAM crisis, as a prominent leaker and analyst has underlined that data centers will consume even more consumer memory supply next year – and that Apple may look to China for help shoring up its RAM stocks.

Wccftech flagged that Ming-Chi Kuo posted on X, noting: "Of the memory capacity allocated to consumer electronics in 2026, an estimated 15 – 20% is expected to shift to data centers in 2027, and that share could grow."

This is part of a picture that Kuo paints, where Apple is not just worried about the cost of memory but, more specifically, the lack of memory supply, with LPDDR5 (low-power RAM for mobiles and laptops) dwindling substantially.

Kuo notes that this is the "real reason Apple is lobbying the White House to keep CXMT off the Entity List", meaning that in order to keep enough supply flowing, Tim Cook is trying to persuade the US government to allow Apple to use RAM made by the Chinese chip manufacturing giant CXMT.

In short, this isn't about pricing as such, but about "managing DRAM supply risk" in light of whatever future shipment targets Apple has for its products, whether Macs, iPhones, iPads, or anything else.

Analysis: calling the cavalry?

Tim Cook

(Image credit: Lance Ulanoff)

At the very start of the year, we were hearing about how much RAM supply data centers (and AI therein) are set to gobble up in 2026, and things aren't going to get any better for the consumer in 2027. Not if Kuo is right and something like 20% (or more) of the memory supply for consumer electronics is redirected to data centers next year. It's a worrying thought indeed, and represents an unwelcome notion of ever-increasing prices for anything that has memory inside it, from phones to PCs.

Apple is apparently trying to act to fend off the worst of the impact on its products, following its recent price hikes, and interestingly Kuo thinks that Tim Cook is very much the CEO for the job, and that this isn't a task that John Ternus, who will take the reins of Apple later this year, should be charged with.

Kuo observes: "Tim Cook is one of the few tech leaders who can still navigate both Washington and Beijing, so this is better handled before he steps down as CEO. Even if the effort goes nowhere, the media coverage can still leave the market with the impression that Apple tried but was constrained by U.S. policy. That may help ease frustration over price hikes and longer delivery times."

As for Apple's would-be Chinese chip-making savior, others have cautioned against relying on RAM from China to ease the current memory crisis. While Kuo points out that "CXMT states in its IPO prospectus that its capacity is far below domestic demand", meaning there's available supply to pipe through to the likes of Apple or other Western tech giants, that may not be the case in the future.

And as the VP of a firm that makes SSD controllers recently made clear, the Chinese government has a considerable amount of leverage over CXMT and other major memory chip makers in the country – and if the RAM crisis worsens, there may not be so much supply to be sold abroad (even if that'd be more profitable for the companies involved).

It's a complicated situation to navigate, of course, but as Kuo also touches on, this could be about Apple wanting to be seen to do something. Cook may fully realize that CXMT may not be the knight in shining armor coming to Apple's rescue, but even if it isn't, at least he's been seen making efforts to call for the cavalry.

Ultimately, with all the bleak predictions around of late – including Lenovo's assertion that RAM prices are 'never' coming back down and we're in a world of a 'new normal' for memory costs – it's difficult to believe that Apple has much room to maneuver in keeping a firm lid on the MSRPs of its Macs or other products going forward.



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Companion Cube case for Steam Machine is canceled by Valve after Dbrand bafflingly forgot to get permission to make the thing

 Companion Cube case for Steam Machine is canceled by Valve after Dbrand bafflingly forgot to get permission to make the thing
  • Dbrand made a Companion Cube case for the Steam Machine
  • It was a tribute to the Companion Cube from Portal, and a popular idea
  • Unfortunately, Dbrand went ahead and made this product without any permission from Valve, and so had to withdraw it from sale today

Dbrand has announced that its fancy case for the Steam Machine that made Valve's gaming PC look like a Companion Cube from Portal has been pulled from sale.

Why? Because, rather unfathomably, as Dbrand explained on Reddit, it didn't ask permission from Valve to make and sell this creation.

Dbrand said: "We launched around 3am on Monday, June 22nd. Overnight, it [the Companion Cube case] became the second-fastest selling product in our 15-year history, behind only the Switch 2 Killswitch."

"Shortly after, Valve's legal team reached out. They stated that the Companion Cube is Valve intellectual property, for which Dbrand does not have a license. They requested we take down the product and launch film immediately. This was entirely within their rights, and they were direct, fair, and respectful throughout."

Dbrand complied, while launching an appeal to Valve to see if there was "any way to keep the project alive: properly licensed, with their blessing, on their terms".

The short response was no, although Dbrand concedes: "Given our backwards approach of building first and asking permission later, it was a fair answer."

And that is the story of a $130 hard-shell Steam Machine case ($99 for the 'poverty' version) that was never meant to be. Refunds are being issued today, June 29, 2026, for anyone who ordered a Companion Cube case.

Analysis: permission denied

Sad looking person holding head in hands sat at a gaming PC

(Image credit: Shutterstock / aslysun)

This whole episode is suitably baffling considering that Dbrand apparently put over a thousand hours of engineering into making the Companion Cube, ensuring the Steam Machine fit into it perfectly, and developing 44 sets of injection-molding tools in the process. Not to mention hiring out a university campus as the set for the launch video.

Dbrand says: "By the end, we were losing money on every $99 Poverty Cube sold, but it didn't matter. This had turned into a passion project for the entire organization."

As you can imagine, there are a lot of bemused (or indeed amused) gamers on the Reddit thread calling Dbrand stupid, which the company freely admits is true. One Redditor says: "You had two jobs! Ask Valve, and make the thing."

Another asks: "How on Earth did you think you would be able to sell this thing without getting permission from Valve...???"

Well, yes. It's a good point. Some argue that Dbrand might have wanted to build up some publicity and show off all the pre-orders to persuade Valve to be more likely to say yes, but that theory falls apart because the company forgot to ask Valve – at all.

Amidst the (rightfully) withering criticisms are more than a few disappointed punters who are actually canceling their Steam Machine (they say) because they won't be able to put the gaming PC in Dbrand's enclosure.

Obviously that's a subjective matter, but I'm not seeing the appeal at all personally. The Companion Cube made the Steam Machine a good deal chunkier (when the idea is that it's a low-profile, unobtrusive living room PC), and while very nicely made by all accounts, it pushed the price up even further. And, despite ventilation obviously being considered in the design, I do wonder about the effect on the Steam Machine's cooling system on a hot day.

Still, those are all moot points now. Dbrand said this one is a "hard lesson to learn publicly," and, indeed, hopefully the company will take it to heart. It's not the first time that a Dbrand product has come off the rails like this, though. You might recall Sony sending a cease-and-desist letter, which canceled Dbrand's 'Darkplates' (faceplates for the PS5) because of the way they replicated a "protected product design". A Darkplates version 2.0 was launched with changes to address this, and it remains on sale today.

When the Darkplates were first revealed by Dbrand, it was with the prescient slogan 'Go ahead, sue us', so you've got to wonder whether this particular lesson taught by Valve is going to stick.



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Companion Cube case for Steam Machine is canceled by Valve after Dbrand bafflingly forgot to get permission to make the thing

 Companion Cube case for Steam Machine is canceled by Valve after Dbrand bafflingly forgot to get permission to make the thing
  • Dbrand made a Companion Cube case for the Steam Machine
  • It was a tribute to the Companion Cube from Portal, and a popular idea
  • Unfortunately, Dbrand went ahead and made this product without any permission from Valve, and so had to withdraw it from sale today

Dbrand has announced that its fancy case for the Steam Machine that made Valve's gaming PC look like a Companion Cube from Portal has been pulled from sale.

Why? Because, rather unfathomably, as Dbrand explained on Reddit, it didn't ask permission from Valve to make and sell this creation.

Dbrand said: "We launched around 3am on Monday, June 22nd. Overnight, it [the Companion Cube case] became the second-fastest selling product in our 15-year history, behind only the Switch 2 Killswitch."

"Shortly after, Valve's legal team reached out. They stated that the Companion Cube is Valve intellectual property, for which Dbrand does not have a license. They requested we take down the product and launch film immediately. This was entirely within their rights, and they were direct, fair, and respectful throughout."

Dbrand complied, while launching an appeal to Valve to see if there was "any way to keep the project alive: properly licensed, with their blessing, on their terms".

The short response was no, although Dbrand concedes: "Given our backwards approach of building first and asking permission later, it was a fair answer."

And that is the story of a $130 hard-shell Steam Machine case ($99 for the 'poverty' version) that was never meant to be. Refunds are being issued today, June 29, 2026, for anyone who ordered a Companion Cube case.

Analysis: permission denied

Sad looking person holding head in hands sat at a gaming PC

(Image credit: Shutterstock / aslysun)

This whole episode is suitably baffling considering that Dbrand apparently put over a thousand hours of engineering into making the Companion Cube, ensuring the Steam Machine fit into it perfectly, and developing 44 sets of injection-molding tools in the process. Not to mention hiring out a university campus as the set for the launch video.

Dbrand says: "By the end, we were losing money on every $99 Poverty Cube sold, but it didn't matter. This had turned into a passion project for the entire organization."

As you can imagine, there are a lot of bemused (or indeed amused) gamers on the Reddit thread calling Dbrand stupid, which the company freely admits is true. One Redditor says: "You had two jobs! Ask Valve, and make the thing."

Another asks: "How on Earth did you think you would be able to sell this thing without getting permission from Valve...???"

Well, yes. It's a good point. Some argue that Dbrand might have wanted to build up some publicity and show off all the pre-orders to persuade Valve to be more likely to say yes, but that theory falls apart because the company forgot to ask Valve – at all.

Amidst the (rightfully) withering criticisms are more than a few disappointed punters who are actually canceling their Steam Machine (they say) because they won't be able to put the gaming PC in Dbrand's enclosure.

Obviously that's a subjective matter, but I'm not seeing the appeal at all personally. The Companion Cube made the Steam Machine a good deal chunkier (when the idea is that it's a low-profile, unobtrusive living room PC), and while very nicely made by all accounts, it pushed the price up even further. And, despite ventilation obviously being considered in the design, I do wonder about the effect on the Steam Machine's cooling system on a hot day.

Still, those are all moot points now. Dbrand said this one is a "hard lesson to learn publicly," and, indeed, hopefully the company will take it to heart. It's not the first time that a Dbrand product has come off the rails like this, though. You might recall Sony sending a cease-and-desist letter, which canceled Dbrand's 'Darkplates' (faceplates for the PS5) because of the way they replicated a "protected product design". A Darkplates version 2.0 was launched with changes to address this, and it remains on sale today.

When the Darkplates were first revealed by Dbrand, it was with the prescient slogan 'Go ahead, sue us', so you've got to wonder whether this particular lesson taught by Valve is going to stick.



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GTA 6 could take more than a day to download according to Wi-Fi experts

 GTA 6 could take more than a day to download according to Wi-Fi experts
  • Grand Theft Auto 6 could take more than a day to download for those with slow Wi-Fi speeds
  • This is according to experts at comparison website Uswitch, who estimate that the game could be around 120GB
  • Pre-loading will begin on November 12 for those who pre-order the game

With Grand Theft Auto 6 pre-orders officially available, many are already making plans for the November 19, 2026, launch date. Developer Rockstar Games has confirmed that those who pre-order the game will be able to begin pre-loading it on November 12, and it seems making good use of that time will be incredibly important for those eager to dive in on day one.

This is because new research by the broadband experts at comparison website Uswitch suggests that the game could take over a day to download for those with slower Wi-Fi connections.

They predict that the GTA 6 file size could be 120GB, only a little more than GTA 5. This means a download time of more than one day if you're stuck on old copper ADSL connections (which offer speeds of roughly 10Mbps), while those with the UK average 170.2Mbps download speed will have to wait an hour and 34 minutes for the game to be ready to play.

Things are much better over in the US, where the average download speed is roughly 300 Mbps, with just a 53-minute and 20-second wait according to Uswitch's download time calculator.

How long could GTA 6 take to download?

Download Speed

Estimated Download Time (120GB)

10Mbps

1d 2h 40min

30Mbps

8h 53min 20sec

50Mbps

5h 20min

100Mbps

2h 40min

170.2Mbps [National Average]

1h 34min

250Mbps

1h 4min

500Mbps

32min

1.0 Gbps (1000Mbps)

16min

1.5 Gbps (1500Mbps)

10min 40sec

You can use the table above to work out how long GTA 6 might take to download for you based on that 120GB estimate, though Uswitch notes that actual download times can vary based on real-world conditions like server demand and peak-time congestion.

Their in-house broadband expert, Max Beckett, says you can also make sure you're getting the best possible speeds with some "simple moves" like using an Ethernet cable to connect your router directly to your PlayStation 5 or Xbox Series X or Series S in order to keep speeds consistent.

He also says "positioning your Wi-Fi router in a central, open area of your home can help maximise speeds" and recommends Wi-Fi extenders to ensure coverage in larger homes.

If you're still suffering from slow speeds, then he suggests shopping around for other plans: "You may find that you can get a much faster speed for very similar prices these days."



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NYT Connections hints and answers for Monday, June 29 (game #1114)

 NYT Connections hints and answers for Monday, June 29 (game #1114)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Connections hints and answers for Sunday, June 28 (game #1113).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1114) - today's words

NYT Connections hints for game 1114 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • WOOFER
  • RUFFIAN
  • INHALE
  • GROOT
  • EMBARK
  • MAGNET
  • SNARF
  • CONE
  • ROGUE
  • CRUSH
  • CABINET
  • STRUNK
  • NUDIBRANCH
  • MISCREANT
  • GUZZLE
  • SCOUNDREL

NYT Connections today (game #1114) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Hooligans of yesteryear
  • GREEN: Eat quickly
  • BLUE: Parts of a device for musical volume
  • PURPLE: Don’t bark up the wrong one

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1114) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: OLD TIMEY TROUBLEMAKERS
  • GREEN: CONSUME WITH GUSTO
  • BLUE: PARTS OF A SPEAKER
  • PURPLE: ENDING IN PARTS OF A TREE

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1114) - the answers

NYT Connections answers for game 1114 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1114, are…

  • YELLOW: OLD TIMEY TROUBLEMAKERS MISCREANT, ROGUE, RUFFIAN, SCOUNDREL
  • GREEN: CONSUME WITH GUSTO CRUSH, GUZZLE, INHALE, SNARF
  • BLUE: PARTS OF A SPEAKER CABINET, CONE, MAGNET, WOOFER
  • PURPLE: ENDING IN PARTS OF A TREE EMBARK, GROOT, NUDIBRANCH, STRUNK
  • My rating: Hard
  • My score: 1 mistake

I wasted some time looking at parts of words and convinced myself that there must be some canine-themed collection thanks to WOOFER and EMBARK, but ENDING IN PARTS OF A TREE passed me by.

My mistake was a stupid one. I knew that we were threading OLD TIMEY TROUBLEMAKERS, but I included GROOT instead of ROGUE based on some half-remembered slang rather than the Marvel character.

Meanwhile, did anyone else experience deja vu from the green group CONSUME WITH GUSTO? I’m sure we have had this quartet before.

Yesterday's NYT Connections answers (Sunday, June 28, game #1113)

  • YELLOW: HIGH-QUALITY CHOICE, FINE, PRIME, SELECT
  • GREEN: SIGNALS TO COMMENCE BEGIN, GO, NOW, START
  • BLUE: ACCESSORIES FOR A GUITARIST CAPO, PICK, SLIDE, STRAP
  • PURPLE: THEY HAVE BOARDS CHESS, CORPORATION, DARTS, SURFER

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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