Can it play Doom? This biocomputer built on human brain cells just learned to shoot demons, but not everyone's convinced

 Can it play Doom? This biocomputer built on human brain cells just learned to shoot demons, but not everyone's convinced

  • The CL1 'biological computer' has been shown playing Doom
  • This is essentially 200,000 human neurons plopped on a microchip
  • This brain soup has apparently learned to find and shoot enemies in the game, although skeptics are arguing about the definition of 'playing' here

Living human brain cells are capable of playing Doom, and by that, I mean a bunch of cells not inside a brain (of course, that wouldn't be much of a revelation), but in a lab — though there's still some debate about what the definition of actually 'playing' a game is here.As posted on Reddit, this is the work of Cortical Labs, a firm that used a "multi-electrode array" to achieve this feat, which is essentially 200,000 human neurons plopped on a microchip.This is otherwise known as the CL1 'biological computer', which is a "high-performance closed-loop system where real neurons interact with software in real time". In this case, Cortical Labs worked with an independent researcher called Sean Cole to get the CL1 running Doom — or rather, playing Doom. Well, sort of, and therein lies some of the controversy.These brain cells aren't playing the game via some sort of controller, but rather, they are very directly engaged in navigating Doom's maps and dealing with its grumpy demonic inhabitants.What happens is that the video feed of the game is directly mapped to the neurons using patterns of electrical stimulation. As Cortical Labs explains in the YouTube video below, demonstrating this, when a monster appears on the left side of the screen, certain electrodes stimulate the left side of the sensory area of the neuron soup in the CL1. The neurons then react to the stimulation, and that cell activity is interpreted as motor commands, meaning controlling the Doom guy (moving and shooting).Four years ago, Cortical Labs ran a similar experiment with Pong, although Doom is obviously a lot more complicated.


Analysis: learning skills

While this is fascinating, it's also a very abstract way of playing Doom. Theoretically, the brain cells are learning to play the game, albeit using a very direct interface as noted.As Cortical Labs explains in the video, the CL1 is capable of finding enemies and shooting them in Doom, or spinning around if getting hit from behind — but it plays the game badly. If you watch the footage, there's quite a lot of bumbling around and shooting at walls. As Cortical Labs puts it: "The cells play a lot like a beginner who's never seen a computer," adding, "and in all fairness, they haven't."That makes it all look pretty random, which is why some of the detractors on Reddit aren't so impressed with the demo, essentially saying that we have no proof that the neural soup is actually honing its skills, or gaining an 'understanding' of some sort about the game. Sure, it's reacting, they argue — but is it actually reacting, or learning, in any meaningful way? Or is it just waving a pistol around, blasting here and there, and getting lucky some of the time?Still, whatever arguments there are about intent here, or what's actually happening under the surface of the neural soup, Cortical Labs concedes that, as far as Doom goes, the learning skills of the brain cells need to be improved, but it's confident this can be done.For now, this is an eye-opening demo (albeit not the only one of its kind) — certainly more so than the Pong effort — and we shall see where Cortical Labs takes it from here.As we saw last year, the company's grand vision is to allow cloud access to its CL1 biological computers. You can rent a CL1 for $300 per week via Cortical Labs' wetware-as-a-service offering, or buy one for $35,000.





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Can it play Doom? This biocomputer built on human brain cells just learned to shoot demons, but not everyone's convinced

 Can it play Doom? This biocomputer built on human brain cells just learned to shoot demons, but not everyone's convinced

  • The CL1 'biological computer' has been shown playing Doom
  • This is essentially 200,000 human neurons plopped on a microchip
  • This brain soup has apparently learned to find and shoot enemies in the game, although skeptics are arguing about the definition of 'playing' here

Living human brain cells are capable of playing Doom, and by that, I mean a bunch of cells not inside a brain (of course, that wouldn't be much of a revelation), but in a lab — though there's still some debate about what the definition of actually 'playing' a game is here.As posted on Reddit, this is the work of Cortical Labs, a firm that used a "multi-electrode array" to achieve this feat, which is essentially 200,000 human neurons plopped on a microchip.This is otherwise known as the CL1 'biological computer', which is a "high-performance closed-loop system where real neurons interact with software in real time". In this case, Cortical Labs worked with an independent researcher called Sean Cole to get the CL1 running Doom — or rather, playing Doom. Well, sort of, and therein lies some of the controversy.These brain cells aren't playing the game via some sort of controller, but rather, they are very directly engaged in navigating Doom's maps and dealing with its grumpy demonic inhabitants.What happens is that the video feed of the game is directly mapped to the neurons using patterns of electrical stimulation. As Cortical Labs explains in the YouTube video below, demonstrating this, when a monster appears on the left side of the screen, certain electrodes stimulate the left side of the sensory area of the neuron soup in the CL1. The neurons then react to the stimulation, and that cell activity is interpreted as motor commands, meaning controlling the Doom guy (moving and shooting).Four years ago, Cortical Labs ran a similar experiment with Pong, although Doom is obviously a lot more complicated.


Analysis: learning skills

While this is fascinating, it's also a very abstract way of playing Doom. Theoretically, the brain cells are learning to play the game, albeit using a very direct interface as noted.As Cortical Labs explains in the video, the CL1 is capable of finding enemies and shooting them in Doom, or spinning around if getting hit from behind — but it plays the game badly. If you watch the footage, there's quite a lot of bumbling around and shooting at walls. As Cortical Labs puts it: "The cells play a lot like a beginner who's never seen a computer," adding, "and in all fairness, they haven't."That makes it all look pretty random, which is why some of the detractors on Reddit aren't so impressed with the demo, essentially saying that we have no proof that the neural soup is actually honing its skills, or gaining an 'understanding' of some sort about the game. Sure, it's reacting, they argue — but is it actually reacting, or learning, in any meaningful way? Or is it just waving a pistol around, blasting here and there, and getting lucky some of the time?Still, whatever arguments there are about intent here, or what's actually happening under the surface of the neural soup, Cortical Labs concedes that, as far as Doom goes, the learning skills of the brain cells need to be improved, but it's confident this can be done.For now, this is an eye-opening demo (albeit not the only one of its kind) — certainly more so than the Pong effort — and we shall see where Cortical Labs takes it from here.As we saw last year, the company's grand vision is to allow cloud access to its CL1 biological computers. You can rent a CL1 for $300 per week via Cortical Labs' wetware-as-a-service offering, or buy one for $35,000.





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Nintendo is demanding a refund for tariffs it paid in the US, but don't expect to see the refund passed on to you

 Nintendo is demanding a refund for tariffs it paid in the US, but don't expect to see the refund passed on to you

  • Nintendo has demanded a refund and interest for the tariffs it paid
  • It's unclear if or when it will be able to get a refund...
  • ... though it's unlikely you'll see any kind of refund for tech you bought

Following the US Supreme Court striking down the Trump administration’s “reciprocal tariffs” introduced on so-called "Liberation Day," companies have already started to sue the government to get a refund on what they paid. That includes Nintendo, which is demanding, via its lawyers, its share of the “more than $200 billion in tariffs on imports from nearly all countries” the US collected (via Aftermath).

Nintendo’s not just asking for a full refund, either; it's demanding interest, too.

This makes it one of over 2,000 similar lawsuits, according to one law firm — a volume which perhaps explains the Customs and Border Protection agency’s request for a 45-day period to set up a refund system, with a judge offering it some breathing room in response (via The Hill).

It doesn’t want to take too long, however, as interest is accruing every day, with estimates suggesting that interest adds around $650 million to the amount the US government owes each month.

Unfortunately, when (even if) tariff refunds are issued to companies, it’s unclear whether these refunds would be passed on to us consumers in any way, though we doubt it. It will be difficult to judge exactly when and who tariffs impacted — as some stock sold during the period would already have been in the country — and companies could also simply argue that they didn’t pass increased costs to consumers.

Nintendo Entertainment System

(Image credit: Shutterstock / robtek)

That’s not to say it won’t happen, but beware of potential scams taking advantage of the confusion. If you get an email or call about how Nintendo or another company owes you a refund for the tariffs you paid, make sure to triple-check whether it’s legitimate before you click any links or share any details.

Lower prices incoming? Nope

Never say never, but higher prices will almost certainly remain a trend in 2026.

While Trump’s original tariffs are off, he has already brought 15% global tariffs back, and we’re still seeing the ongoing impacts of the RAM crisis induced by the AI reliance on memory chips.

On top of that, the recently erupted war in Iran has caused oil prices to soar — at the time of writing, we've crossed $100 a barrel. Oil is essential for energy generation, transport, and even some manufacturing processes, so its price has a major impact on the cost of goods. If high prices persist — or oil costs climb higher — expect tech to see some cost rises too.

Hopefully, we’ll see tech prices drop at some point, but don’t expect that to happen soon. If you’re feeling the squeeze, our TechRadar advice is always to try to squeeze as much out of your existing gadgets for as long as possible — delay that phone refresh a few months to a year to maximise value — and if you do need, or just want, to upgrade your gadgets try to shop during a sale like Black Friday or one of Amazon’s many Prime Day variants.


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Apple’s latest MacBook Pro surges ahead for battery life — but with one disappointing surprise

 Apple’s latest MacBook Pro surges ahead for battery life — but with one disappointing surprise

  • We tested Apple’s latest M5 Pro and M5 Max MacBook Pros for battery life
  • While one device scored extremely well, the other fell a little behind
  • We’ve compared the results from our past reviews, with interesting results

Apple prides itself on the extensive battery life of its best MacBooks, and they’ve been going from strength to strength ever since the company switched to its own Apple silicon chips. With the recent release of new MacBook Pro models with M5 Pro and M5 Max chips, we thought we’d put the devices through their paces to see how well their batteries held up — and the results contain a few interesting surprises.

According to benchmark data gathered by our own labs (below) – which is all focused around web browsing longevity – the 16-inch MacBook Pro with M5 Pro chip is the best-performing Apple laptop for battery life that we’ve reviewed in the M3, M4 and M5 generations. That includes any size and any chip tier (such as M3 Pro or M5 Max).

Its average battery life score of 21 hours, 10 minutes and 16 seconds easily exceeds Apple’s estimation of 14 hours of web browsing and pulls ahead of last year’s 16-inch MacBook Pro with M4 Pro chip, which clocked in at 20 hours, 46 minutes and 29 seconds. That’s great news for anyone who is looking at the new MacBook Pro laptops and considers battery life to be a key feature in their buying decision.

The size of the laptop on test undoubtedly will have had an effect — simply put, a 16-inch MacBook Pro has more internal space for larger batteries compared to a 14-inch equivalent. If battery life is a priority, a larger laptop will generally be a better option for you.

Model

Battery test (web surfing in hours / mins, Future Labs)

Official battery life (web surfing in hours / mins, Apple)

Apple MacBook Pro 14-inch (M5 Max)

17:58

13:00

Apple MacBook Pro 16-inch (M5 Pro)

21:10

14:00

Apple MacBook Pro 14-inch (M5)

18:00

16:00

Latest isn’t always best

MacBook Pro 16-inch on wooden table in modern office

(Image credit: Future)

The improvements seen in the M5 Pro suggest that Apple is making efficiency improvements to its latest chips, as both the M5 Pro and M4 Pro scores were recorded in a 16-inch MacBook Pro. That similarity ensures most of the focus can be placed on the chip rather than the space available for battery cells.

But there were some interesting discrepancies, and the latest chips are not always the most performant, according to our test results. For example, we also benchmarked the M5 Max chip, this time inside a 14-inch MacBook Pro, and its performance was somewhat disappointing.

It achieved an average battery life of 17 hours, 58 minutes and 18 seconds. That’s still ahead of Apple’s web browsing figure of 13 hours, but compared to other 14-inch MacBook Pros with similar battery capacity, the M5 Max fell behind both the M4 and the M5 chips. It did outdo the M3 Pro, however, which scored 17 hours, 23 minutes and nine seconds.

If you’re considering buying a new MacBook Pro, then, it’s well worth researching the battery capabilities of the model you’re looking at. You can read our full thoughts on the new MacBooks in our updated MacBook Pro 14-inch review.

Generally speaking, a larger laptop will get you more juice, and Apple has been making progress in terms of its chips’ efficiency. But as the M5 Max in the 14-inch MacBook Pro suggests, latest doesn’t always mean best.


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Ever wondered what Mario smells like? Old Spice has the answer

 Ever wondered what Mario smells like? Old Spice has the answer

  • Old Spice has released a new collection in collaboration with The Super Mario Galaxy Movie
  • It includes a range of products with scents and packaging inspired by characters from the film
  • They're all available now starting at $7.97

A new Old Spice scent collection inspired by the upcoming The Super Mario Galaxy Movie is out now.

It features products that range all the way from deodorant sticks and body spray to shower companions like 2-in-1 shampoo and conditioner and body lotion. They come in five distinct Super Mario-inspired scents, adorned with artwork celebrating the movie.

The scents include Cosmic Quest, Desert Detour, Castle Crush, Brooklyn Bounce, and, in a slightly jarring break from all the alliteration, Space Mischief. I suppose like 'Space Smell' just doesn't sound that appealing...

Cosmic Quest is described as a "clean fragrance" with watery notes and citrus on a woody and musky base. This sounds quite similar to the brand's existing Whitewater scent, which also blends aquatic smells with lime and woody elements. It's branded with an image of Mario flying from space and is presumably some interpretation of how the iconic plumber smells.

Desert Detour, which features Luigi on its art, is apparently "boozy" thanks to its bourbon and black cherry smell, livened up with the addition of orange peel, oak, and vanilla in a manner that sounds almost like the delicious old-fashioned cocktail.

Castle Crush is clearly inspired by the character of Princess Peach, who appears on its packaging, with an abundance of summery fruits including peach, mango, pineapple, and grapefruit. This is on top of light touches of bergamot and jasmine plus amber, coconut, and vanilla for some warmth.

The Yoshi-branded Brooklyn Bounce is another fruity one, with citrus and florals intended to capture all the allure "of a tropical sunrise in full bloom."

Finally, Space Mischief is a more masculine fragrance with a clean watery smell and a bold citrus twist. It has the movie's villain, Bower Junior, on its label.

The whole range is available from US retailers with prices starting at $7.97. Stock is limited and presumably won't be around for long with the movie set to hit theaters on April 1, 2026.


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Asus just released new open earbuds... for gaming?

 Asus just released new open earbuds... for gaming?

  • Asus has launched the ROG Cetra Open Wireless gaming earbuds
  • They cost $199 / £174.99 and boast an open design
  • The brand advertises them as "perfect" for gaming and fitness

Asus has launched a new pair of gaming earbuds, the ROG Cetra Open Wireless. They're the first open gaming earbuds from a major hardware brand and are billed as "perfect for gaming, music, and active lifestyles."

Open (or open-ear) earbuds are a relatively recent creation that have become increasingly popular in the last few years thanks to popular models from big audio brands like Bose and JBL. They hook around your ears with drivers that sit a few millimetres further away than regular in-ear earbuds, which usually fully seal the ear canal using a silicone tip.

This leaves your ear open, allowing for almost complete situational awareness and massively reducing fatigue. They're very comfortable to wear, and the ability to hear outside sounds like traffic makes them a good pick for outdoor sport and fitness.

A promotional image showing a woman wearing the Asus Rog Cetra Open Wireless open-ear earbuds.

(Image credit: Asus)

They're not without some compromises though. The lack of a seal inevitably means that the ability to produce bass takes a massive hit and (although a few models like the Honor Earbuds Open do offer some form of active noise cancellation) the fact they let in so much sound can be a double edged sword if you want an immersive listening experience in a loud environment.

That's why it's so surprising to see a model geared towards gaming, a market where strong noise cancellation is the norm.

A good fit?

A woman using the new Asus ROG Cetra Open wireless open-ear earbuds to listen to music in a city.

(Image credit: Asus)

The Asus ROG Cetra Open Wireless boast 14.2mm diamond-like carbon coated drivers and support for the brand's 2.4GHz ROG SpeedNova technology via an included wireless dongle.

Bluetooth is offered as well, with dual-mode connectivity for seamless platform switching. Each earbud has a physical button on it, which Asus says will keep them fully responsive in the rain or "intense workouts." An included detachable neck strap even helps keep them in place while you're running.

The idea of a product that's geared towards both gaming and fitness is certainly unusual, and there don't actually seem to be that many gaming-specific features here.

Four microphones are built-in for chatting and there's customizable RGB lighting, of course, with an illuminated ROG logo on each bud. New browser-based Gear Link software that allows you to up the bass via a Phantom Bass setting or enable a more immersive sound mode but that seems to be your lot.

With battery life of roughly 16 hours, with an additional 48 hours in the charging case, you do at least get much more listening time than cheap non-gaming alternatives like the Huawei FreeArc.

The $229.99 / £174.99 asking price, right up there with the cost of some of the best wireless gaming headsets and substantially more than most of the best gaming earbuds, is definitely a tall order and I'm curious to see whether the benefits of an open design are enough to convince gamers to splash out.


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Windows 11 is finally getting an easy way to access dark mode — and a fix for those 'flashbangs' that still plague File Explorer

 Windows 11 is finally getting an easy way to access dark mode — and a fix for those 'flashbangs' that still plague File Explorer

  • Windows 11 is getting a new more convenient way to enable dark mode
  • Microsoft is also implementing a fix for some remaining File Explorer bugswhite flashes on the screencaused by dark mode last year
  • That'll hopefully be the end of those 'flashbangs', but all this work is still in testing for now

Microsoft is ushering in an improvement for dark mode in Windows 11, as well as fixing a bug that has been hanging around for almost half a year involving distracting white flashes that was caused by work on dark mode.

As Windows Latest noticed, a new preview build in the Beta channel for Windows 11 features the following change, as described by Microsoft: "Removed white flash when launching new File Explorer windows or tabs when File Explorer was set to open to This PC. Also removed white flashes when resizing elements of File Explorer."

If you recall, back in November 2025, Microsoft expanded dark mode so it included a bunch of file operation pop-ups (the boxes that appear when copying or moving files, for example, which were previously left jarringly white when in dark mode).

This change went into testing last October, in fact, but when it was rolled out fully to Windows 11 users, it was found to have introduced a nasty bug whereby people were seeing white flashes on the screen when they were interacting with File Explorer in different ways.

That was seriously irritating, and before long, Microsoft fixed many of the circumstances in which these 'flashbangs' (as they were widely dubbed) were occurring. However, the white flashes remained in some parts of File Explorer.

As outlined by Microsoft, those glitches that were still kicking around when resizing some elements of File Explorer, or when having it set to open to 'This PC', have now been cured. That should be the last of the dark mode-related gremlins in the works, with any luck.

Microsoft is also bringing in a useful improvement to enable Windows 11 users to more easily access dark mode. Windows Latest highlighted a post on X from leaker PhantomOfEarth, who spotted a new option to turn on dark mode (or switch it off) in the Quick Settings menu accessed via the taskbar. There's a new dark mode toggle in the Energy Saver panel here, although this is still in testing for now (as is the mentioned fix).


Analysis: a baffling timescale

Windows 11 Update showing on laptop in an office

(Image credit: TechRadar)

A quick toggle for dark mode is something that should have been introduced before now, ideally, but it's still good to see the feature inbound. Right now, if you want to change between dark and light modes, you need to dive a couple of levels into the Settings app (Settings > Personalization > Colors), which isn't a huge deal, but it's not exactly convenient either.

Mind you, the whole timescale of the overall work with dark mode — in terms of its slow and piecemeal introduction to Windows 11 — has been baffling. Why has it taken so very long to do this? Clearly it's not high on the list of priorities for Windows 11, but even so — the time taken for a basic feature to be universally applied across the OS just seems to have dragged on and on.

On top of that, it's worth noting that it's been five months since the flashbang bug in File Explorer — caused by work on dark mode — first manifested, and it's still an ongoing problem. Granted, this should be the end of the saga now, but this fix is still in testing, so we won't know if it actually works to bring an end to all scenarios where white flashes are still occurring until it rolls out to the general computing public using Windows 11.

Fingers crossed, then, but we've seen Microsoft's fixes introduce new bugs before, so it's far from guaranteed that this will be a full end to the matter.



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'Nothing has actually changed': Valve recommits to a 2026 launch for the Steam Machine amid rumors of a further delay

 'Nothing has actually changed': Valve recommits to a 2026 launch for the Steam Machine amid rumors of a further delay

  • Valve recommits to a 2026 launch for the Steam Machine
  • There had previously been rumors of a delay into 2027
  • The RAM crisis could still have an impact on the retail pricing

Valve has again committed to launching the Steam Machine during the course of 2026, after worries that the RAM crisis might cause a delay — though it seems it might miss the original goal of getting the hardware to users before the end of March.

In a blog post on Friday, Valve had initially said that "we hope to ship in 2026" regarding the Steam Machine. That set alarm bells ringing for some, and seemed to cast doubt over promises made to launch the device during the course of this year.

However, as The Verge reports, Valve has since clarified that the Steam Machine will indeed be showing up during this year. "Nothing has actually changed on our end," Valve PR representative Kaci Aitchison Boyle told The Verge.

The blog post wording has also been updated accordingly, committing to a 2026 arrival for the Steam Machine — together with the Steam Frame wireless virtual reality headset and the Steam Controller that acts as an accessory for both.

Pricing to be confirmed

Power button of Steam Machine

There are still some questions over pricing (Image credit: Valve)

The confirmation that we're getting the Steam Machine sometime in 2026 is absolutely welcome news, even if the initial promises of an "early 2026" or Q1 (January, February, March) launch seem unlikely to be kept at this point.

It's clear that the ongoing RAM shortage, driven by skyrocketing AI data center demand, has had an effect on all hardware makers. Valve has already admitted that memory supply chain restrictions are impacting Steam Deck OLED stock levels.

How this ultimately plays out in terms of Steam Machine availability and pricing remains to be seen. The console-like mini PC is going to come with 16GB of DDR5 RAM and 8GB of GDDR6 VRAM, as per the specs previously released by Valve.

"More updates will be shared as we finalize our plans," explains Valve, so watch this space. Last month the indications were that we'd see the device in the first half of the year, as Valve announced it would "revisit" its shipping schedule and pricing plans.


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NYT Strands hints and answers for Monday, March 9 (game #736)

 NYT Strands hints and answers for Monday, March 9 (game #736)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Strands hints and answers for Sunday, March 8 (game #735).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today page for hints and answers for that game, and my Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #736) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… Cute enough to eat

NYT Strands today (game #736) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • MILD
  • DUNE
  • STEAM
  • STEP
  • MILE
  • DING

NYT Strands today (game #736) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 11 letters

NYT Strands today (game #736) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: left, 2nd row

Last side: right, 8th row

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #736) - the answers

NYT Strands answers for game 736 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #736, are…

  • PUMPKIN
  • BEAN
  • MUFFIN
  • NUGGET
  • DUMPLING
  • PEANUT
  • SPANGRAM: ENDEARMENTS

  • My rating: Easy
  • My score: Perfect

It's a curious thing that so many food words are often terms of ENDEARMENTS. I guess it demonstrates how central to our lives tasty treats are. But that said, I don't think I've ever called anyone BEAN, and I'm pretty sure if I called my other half a DUMPLING I'd get punched.

Fortunately, solving the Strands puzzle didn't put me in any such danger, with PUMPKIN, BEAN and MUFFIN all jumping out early on. That gave me a nice path across the board for the spangram, and the other words followed with no drama. 


Yesterday's NYT Strands answers (Sunday, March 8, game #735)

  • CLOCK
  • SPRING
  • HOUR
  • LOSING
  • SLEEP
  • FORWARD
  • SPANGRAM: DAYLIGHTSAVINGS

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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NYT Connections hints and answers for Monday, March 9 (game #1002)

 NYT Connections hints and answers for Monday, March 9 (game #1002)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Connections hints and answers for Sunday, March 8 (game #1001).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got a daily Strands hints and answers article if you need help for those too, while my Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1002) - today's words

NYT Connections hints for game 1002 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • BEAKER
  • VIDEO GAME
  • WEREWOLF
  • MICROSCOPE
  • MAFIA
  • WAREHOUSE
  • FISHBOWL
  • ANIMAL
  • SPOTLIGHT
  • COMPANY
  • GONZO
  • WEARABLE
  • E STREET BAND
  • HOT SEAT
  • WHEREFORE
  • FOZZIE

NYT Connections today (game #1002) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Where are you, where?
  • GREEN: You looking at me? 
  • BLUE: It's time to play the music, it's time to light the lights…
  • PURPLE: Who's in charge?

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1002) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: STARTING WITH THE SAME SOUND, SPELLED DIFFERENTLY
  • GREEN: METAPHORS FOR PUBLIC SCRUTINY
  • BLUE: MUPPETS
  • PURPLE: THEY FEATURE A BOSS

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1002) - the answers

NYT Connections answers for game 1002 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1002, are…

  • YELLOW: STARTING WITH THE SAME SOUND, SPELLED DIFFERENTLY WAREHOUSE, WEARABLE, WEREWOLF, WHEREFORE
  • GREEN: METAPHORS FOR PUBLIC SCRUTINY FISHBOWL, HOT SEAT, MICROSCOPE, SPOTLIGHT
  • BLUE: MUPPETS ANIMAL, BEAKER, FOZZIE, GONZO
  • PURPLE: THEY FEATURE A BOSS COMPANY, E STREET BAND, MAFIA, VIDEO GAME

  • My rating: Moderate
  • My score: 1 mistake

The second I saw E Street Band among the answers today I knew I had to play it first. I'm a massive Bruce Springsteen fan — he's by a distance the greatest live performer I've ever seen — and the legendary E Street Band are very much a part of that. The obvious connection was 'boss' (because Springsteen is of course 'The Boss'), and that fit well with MAFIA, HOT SEAT and COMPANY as things that all have a boss. But it was wrong. Just 'one away', but wrong all the same.

Rather than risk another mistake I looked elsewhere and realized there were four Muppets on the board: FOZZIE, GONZO, ANIMAL and BEAKER. I don't love the Muppets quite as much as the E Street Band, but there's not a lot in it; ANIMAL would be a great addition to it, actually.

I was surprised to see that was the blue group, given that it was quite an easy one, so I was confident I'd now be able to solve them all. Sounding out the remaining words gave me yellow, STARTING WITH THE SAME SOUND, SPELLED DIFFERENTLY.

Next, I spotted that FISHBOWL, SPOTLIGHT, MICROSCOPE and HOT SEAT all seemed to go together as 'being the focus of something'. They were — the actual answer was METAPHORS FOR PUBLIC SCRUTINY — but I didn't guess it yet, because I wanted to solve the E Street Band one. 

Instead, I looked again at the other four words that must go together, namely MAFIA, E STREET BAND, VIDEO GAME and COMPANY and realized that VIDEO GAMES also often have a boss (as in 'boss fight'), so guessed that and got purple. And now I'm going to go listen to The Wild, The Innocent & The E Street Shuffle for the 1 billionth time!


Yesterday's NYT Connections answers (Sunday, March 8, game #1001)

  • YELLOW: CITIES LIMA, NICE, OSAKA, PHOENIX
  • GREEN: PALINDROMES EYE, REFER, ROTATOR, SELES
  • BLUE: HORROR MOVIES MINUS "S" GREMLIN, JAW, SINNER, TREMOR
  • PURPLE: STARTING WITH SLANG FOR ZERO JACKET, NADAL, SQUATTER, ZIPPER

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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'Everybody talks about what's the next AI device... Glasses, obviously is one of them' — Samsung exec teases details about its forthcoming XR glasses, and when they might arrive

 'Everybody talks about what's the next AI device... Glasses, obviously is one of them' — Samsung exec teases details about its forthcoming XR glasses, and when they might arrive

  • Samsung has been talking about its upcoming XR smart glasses
  • An increasing number of AI wearables are now being launched
  • We should see the Samsung specs launch sometime during 2026

We know that Samsung is busy working on a pair of smart glasses — we've even seen them in prototype form — and now company executive Jay Kim has revealed a few key details about what we can expect when the product launches.

Speaking to CNBC (via 9to5Google), Kim said that more tech companies are now exploring the potential of smart spectacles, which are now often referred to as AI glasses because of the intelligent assistants accessible through the devices.

"Everybody talks about what's the next AI device... and I know I've been looking at many different types of devices," says Kim in the interview. "Glasses, obviously is one of them and everybody's looking at it."

Kim also talks about the potential of XR (Extended Reality) on glasses, which are much more lightweight than XR headsets — meaning they're easier to wear all day. Samsung unveiled its own XR headset back in October.

Cameras and phone connections

Meta Ray-Ban Gen 2

More smart specs are appearing on the market, including the Ray-Ban Meta Gen 2 (Image credit: Meta)

The details that Kim revealed about the Samsung XR specs include that there will be an "eye level" camera on board, and that they will require a connection to a smartphone. That's pretty standard for the best smart glasses on the market at the moment.

According to Kim, it's important for the on-board AI to understand what the user is looking at to provide information, and that's what the Samsung smart glasses will aim for. However, the exec wouldn't confirm if the glasses would have a display or not.

Samsung is partnering with Qualcomm and Google in developing this device, and Kim confirmed that it's going to be launching before the end of the year — something that Samsung hinted at when it was unveiling its XR headset.

There are plenty of other smart glasses rumored to be in development to take on the likes of the Ray-Ban Meta Gen 2. Apple is apparently preparing to launch a product in this category, for example, amongst several other wearable AI devices.


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NYT Strands hints and answers for Sunday, March 8 (game #735)

 NYT Strands hints and answers for Sunday, March 8 (game #735)
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Saturday's puzzle instead then click here: NYT Strands hints and answers for Saturday, March 7 (game #734).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today page for hints and answers for that game, and my Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #735) - hint #1 - today's theme

What is the theme of today's NYT Strands?

Today's NYT Strands theme is… That time of year again

NYT Strands today (game #735) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • PRION
  • PRIONS
  • DAYLIGHT
  • CLOCKS
  • LION
  • LIGHT

NYT Strands today (game #735) - hint #3 - spangram letters

How many letters are in today's spangram?

Spangram has 15 letters

NYT Strands today (game #735) - hint #4 - spangram position

What are two sides of the board that today's spangram touches?

First side: left, 4th row

Last side: left, 6th row

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #735) - the answers

NYT Strands answers for game 735 on a blue background

(Image credit: New York Times)

The answers to today's Strands, game #735, are…

  • CLOCK
  • SPRING
  • HOUR
  • LOSING
  • SLEEP
  • FORWARD
  • SPANGRAM: DAYLIGHTSAVINGS

  • My rating: Easy
  • My score: Perfect

While I appreciate that all of the words in today's Strands are related to DAYLIGHT SAVINGS, some of them feel a bit of a stretch. HOUR? Well yes, you lose an hour – but on its own it's a little unconnected to the rest of the words. Ditto LOSING. Maybe they're pairs – as in SPRING FORWARD, LOSING HOUR… but then the other two would be CLOCK SLEEP, which makes no sense.

That aside, this wasn't too tough to solve, and was certainly more enjoyable than the clocks going forward actually is: I never look forward to the annual battle to get the oven clock set to the correct time…


Yesterday's NYT Strands answers (Saturday, March 7, game #734)

  • TUMBLER
  • GOBLET
  • TANKARD
  • CHALICE
  • STEIN
  • SNIFTER
  • SPANGRAM: DRINKWARE

What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.



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NYT Connections hints and answers for Sunday, March 8 (game #1001)

 NYT Connections hints and answers for Sunday, March 8 (game #1001)
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Saturday's puzzle instead then click here: NYT Connections hints and answers for Saturday, March 7 (game #1000).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got a daily Strands hints and answers article if you need help for that too, while my Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1001) - today's words

NYT Connections hints for game 1001 on a purple background

(Image credit: New York Times)

Today's NYT Connections words are…

  • NICE
  • NADAL
  • ZIPPER
  • SELES
  • JACKET
  • OSAKA
  • JAW
  • SINNER
  • EYE
  • GREMLIN
  • PHOENIX
  • SQUATTER
  • REFER
  • TREMOR
  • ROTATOR
  • LIMA

NYT Connections today (game #1001) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Places to live
  • GREEN: Mirror words
  • BLUE: Alien or The Bird could be others  
  • PURPLE: Beginning with nothing

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1001) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: CITIES
  • GREEN: PALINDROMES
  • BLUE: HORROR MOVIES MINUS "S"
  • PURPLE: STARTING WITH SLANG FOR ZERO

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1001) - the answers

NYT Connections answers for game 1001 on a purple background

(Image credit: New York Times)

The answers to today's Connections, game #1001, are…

  • YELLOW: CITIES LIMA, NICE, OSAKA, PHOENIX
  • GREEN: PALINDROMES EYE, REFER, ROTATOR, SELES
  • BLUE: HORROR MOVIES MINUS "S" GREMLIN, JAW, SINNER, TREMOR
  • PURPLE: STARTING WITH SLANG FOR ZERO JACKET, NADAL, SQUATTER, ZIPPER

  • My rating: Hard
  • My score: 3 mistakes

I got caught out early on by a tennis-based group today, guessing SINNER, NADAL, OSAKA and SELES but getting it wrong. OSAKA is also a city as well as a surname, of course, so I put that with LIMA, NICE and PHOENIX and solved yellow.

Looking again, I thought I spotted a palindromic group: EYE, NADAL, SELES and REFER. And I was right — sort of, because I got one away. But which one? Well, another look at the board turned up ROTATOR, so I knew what the extra word was, but had no idea which of the original four to drop. I was going to have to solve another group first…

I did that by spotting that JAW, SINNER, TEMOR and GREMLIN were all 'horror movies minus an S', but that didn't directly help me solve the palindrome group. So I tried again: NADAL, SELES, ROTATOR and REFER. But got one away again. And then I realized my mistake: NADAL is not a palindrome. What an idiot!

So I went with the other four and finally got green, leaving just the purple to solve by default. And what was that? A very sneaky one: STARTING WITH SLANG FOR ZERO. Phew! 


Yesterday's NYT Connections answers (Saturday, March 7, game #1000)

  • YELLOW: $1 BUCK, DOLLAR, ONE, SINGLE
  • GREEN: "WHEREFORE ART THOU ROMEO?" ART, ROMEO, THOU, WHEREFORE
  • BLUE: WORDS BEFORE "CASTLE" BOUNCY, NEW, SAND, WHITE
  • PURPLE: WHERE YOU MIGHT MAKE A CONNECTION AIRPORT, DATING APP, INTERNET CAFE, THIS GAME

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.



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